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package mage.cards.t;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.PutTopCardOfLibraryIntoGraveControllerEffect;
import mage.abilities.keyword.DelveAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SuperType;
import mage.constants.Zone;
import mage.filter.common.FilterNonlandCard;
import mage.filter.predicate.other.OwnerIdPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCardInGraveyard;
import mage.target.common.TargetOpponent;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class TasigurTheGoldenFang extends CardImpl {
public TasigurTheGoldenFang(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{B}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add("Human");
this.subtype.add("Shaman");
this.power = new MageInt(4);
this.toughness = new MageInt(5);
// Delve
this.addAbility(new DelveAbility());
// {2}{G/U}{G/U}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new PutTopCardOfLibraryIntoGraveControllerEffect(2), new ManaCostsImpl("{2}{G/U}{G/U}"));
ability.addEffect(new TasigurTheGoldenFangEffect());
this.addAbility(ability);
}
public TasigurTheGoldenFang(final TasigurTheGoldenFang card) {
super(card);
}
@Override
public TasigurTheGoldenFang copy() {
return new TasigurTheGoldenFang(this);
}
}
class TasigurTheGoldenFangEffect extends OneShotEffect {
public TasigurTheGoldenFangEffect() {
super(Outcome.ReturnToHand);
this.staticText = ", then return a nonland card of an opponent's choice from your graveyard to your hand";
}
public TasigurTheGoldenFangEffect(final TasigurTheGoldenFangEffect effect) {
super(effect);
}
@Override
public TasigurTheGoldenFangEffect copy() {
return new TasigurTheGoldenFangEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
UUID opponentId = null;
if (game.getOpponents(controller.getId()).size() > 1) {
Target target = new TargetOpponent(true);
if (controller.chooseTarget(outcome, target, source, game)) {
opponentId = target.getFirstTarget();
}
} else {
opponentId = game.getOpponents(controller.getId()).iterator().next();
}
if (opponentId != null) {
Player opponent = game.getPlayer(opponentId);
if (opponent != null) {
FilterNonlandCard filter = new FilterNonlandCard("nonland card from " + controller.getLogName() + " graveyard");
filter.add(new OwnerIdPredicate(controller.getId()));
Target target = new TargetCardInGraveyard(filter);
opponent.chooseTarget(outcome, target, source, game);
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
controller.moveCards(card, Zone.HAND, source, game);
}
}
}
return true;
}
return false;
}
}