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package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.dynamicvalue.common.CountersSourceCount;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author stravant
*/
public class Soulstinger extends CardImpl {
public Soulstinger(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
this.subtype.add("Scorpion");
this.subtype.add("Demon");
this.power = new MageInt(4);
this.toughness = new MageInt(5);
// When Soulstinger enters the battlefield, put two -1/-1 counter on target creature you control.
Ability ability = new EntersBattlefieldTriggeredAbility(new AddCountersTargetEffect(CounterType.M1M1.createInstance(2)));
ability.addTarget(new TargetControlledCreaturePermanent());
this.addAbility(ability);
// When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.
AddCountersTargetEffect effect
= new AddCountersTargetEffect(
CounterType.M1M1.createInstance(0),
new CountersSourceCount(CounterType.M1M1),
Outcome.Detriment);
effect.setText("you may put a -1/-1 counter on target creature for each -1/-1 counter on {this}");
ability = new DiesTriggeredAbility(effect, true);
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public Soulstinger(final Soulstinger card) {
super(card);
}
@Override
public Soulstinger copy() {
return new Soulstinger(this);
}
}