/* * Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.SacrificeSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.PreventionEffectImpl; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.target.TargetSource; import java.util.UUID; /** * * @author BetaSteward_at_googlemail.com */ public class AuriokReplica extends CardImpl { public AuriokReplica(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{3}"); this.subtype.add("Cleric"); this.power = new MageInt(2); this.toughness = new MageInt(2); // {W}, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AuriokReplicaEffect(), new ManaCostsImpl("{W}")); ability.addTarget(new TargetSource()); ability.addCost(new SacrificeSourceCost()); this.addAbility(ability); } public AuriokReplica(final AuriokReplica card) { super(card); } @Override public AuriokReplica copy() { return new AuriokReplica(this); } } class AuriokReplicaEffect extends PreventionEffectImpl { public AuriokReplicaEffect() { super(Duration.EndOfTurn); staticText = "Prevent all damage a source of your choice would deal to you this turn"; } public AuriokReplicaEffect(final AuriokReplicaEffect effect) { super(effect); } @Override public AuriokReplicaEffect copy() { return new AuriokReplicaEffect(this); } @Override public boolean apply(Game game, Ability source) { return true; } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { preventDamage(event, source, event.getSourceId(), game); return true; } private void preventDamage(GameEvent event, Ability source, UUID target, Game game) { GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, target, source.getSourceId(), source.getControllerId(), event.getAmount(), false); if (!game.replaceEvent(preventEvent)) { int damage = event.getAmount(); event.setAmount(0); game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, target, source.getSourceId(), source.getControllerId(), damage)); } } @Override public boolean applies(GameEvent event, Ability source, Game game) { if (super.applies(event, source, game)) { if (event.getTargetId().equals(source.getControllerId()) && event.getSourceId().equals(this.getTargetPointer().getFirst(game, source))) { return true; } } return false; } }