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package mage.cards.v;
import java.util.UUID;
import mage.abilities.Mode;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.RegenerateTargetEffect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.permanent.token.InsectToken;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LoneFox
*/
public class VitalityCharm extends CardImpl {
private static final FilterPermanent filter = new FilterPermanent("Beast");
static {
filter.add(new SubtypePredicate("Beast"));
}
public VitalityCharm(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{G}");
// Choose one - Create a 1/1 green Insect creature token
this.getSpellAbility().addEffect(new CreateTokenEffect(new InsectToken()));
// or target creature gets +1/+1 and gains trample until end of turn
Mode mode = new Mode();
Effect effect = new BoostTargetEffect(1, 1, Duration.EndOfTurn);
effect.setText("target creature gets +1/+1");
mode.getEffects().add(effect);
effect = new GainAbilityTargetEffect(TrampleAbility.getInstance(), Duration.EndOfTurn);
effect.setText("and gains trample until end of turn");
mode.getEffects().add(effect);
mode.getTargets().add(new TargetCreaturePermanent());
this.getSpellAbility().addMode(mode);
// or regenerate target Beast.
mode = new Mode();
mode.getEffects().add(new RegenerateTargetEffect());
mode.getTargets().add(new TargetPermanent(filter));
this.getSpellAbility().addMode(mode);
}
public VitalityCharm(final VitalityCharm card) {
super(card);
}
@Override
public VitalityCharm copy() {
return new VitalityCharm(this);
}
}