/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.g; import mage.abilities.Ability; import mage.abilities.LoyaltyAbility; import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility; import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.CreateTokenEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterControlledLandPermanent; import mage.filter.common.FilterControlledPermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.permanent.token.BeastToken; import mage.game.permanent.token.WurmToken; import mage.players.Player; import java.util.UUID; /** * * @author Loki */ public class GarrukPrimalHunter extends CardImpl { private static final FilterControlledPermanent filter = new FilterControlledLandPermanent(); public GarrukPrimalHunter(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.PLANESWALKER},"{2}{G}{G}{G}"); this.subtype.add("Garruk"); this.addAbility(new PlanswalkerEntersWithLoyalityCountersAbility(3)); // +1: Create a 3/3 green Beast creature token. this.addAbility(new LoyaltyAbility(new CreateTokenEffect(new BeastToken()), 1)); // -3: Draw cards equal to the greatest power among creatures you control. this.addAbility(new LoyaltyAbility(new GarrukPrimalHunterEffect(), -3)); // -6: Create a 6/6 green Wurm creature token for each land you control. this.addAbility(new LoyaltyAbility(new CreateTokenEffect(new WurmToken(), new PermanentsOnBattlefieldCount(filter)), -6)); } public GarrukPrimalHunter(final GarrukPrimalHunter card) { super(card); } @Override public GarrukPrimalHunter copy() { return new GarrukPrimalHunter(this); } } class GarrukPrimalHunterEffect extends OneShotEffect { GarrukPrimalHunterEffect() { super(Outcome.DrawCard); staticText = "Draw cards equal to the greatest power among creatures you control"; } GarrukPrimalHunterEffect(final GarrukPrimalHunterEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player != null) { int amount = 0; for (Permanent p : game.getBattlefield().getActivePermanents(new FilterControlledCreaturePermanent(), source.getControllerId(), game)) { if (p.getPower().getValue() > amount) { amount = p.getPower().getValue(); } } player.drawCards(amount, game); return true; } return false; } @Override public GarrukPrimalHunterEffect copy() { return new GarrukPrimalHunterEffect(this); } }