/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.r; import java.util.List; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.AsEntersBattlefieldAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.common.ChooseBasicLandTypeEffect; import mage.abilities.mana.BlackManaAbility; import mage.abilities.mana.BlueManaAbility; import mage.abilities.mana.GreenManaAbility; import mage.abilities.mana.RedManaAbility; import mage.abilities.mana.WhiteManaAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.constants.Zone; import mage.filter.common.FilterControlledLandPermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; /** * * @author jeffwadsworth */ public class Realmwright extends CardImpl { public Realmwright(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{U}"); this.subtype.add("Vedalken"); this.subtype.add("Wizard"); this.power = new MageInt(1); this.toughness = new MageInt(1); // As Realmwright enters the battlefield, choose a basic land type. this.addAbility(new AsEntersBattlefieldAbility(new ChooseBasicLandTypeEffect(Outcome.Neutral))); // Lands you control are the chosen type in addition to their other types. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new RealmwrightEffect2())); } public Realmwright(final Realmwright card) { super(card); } @Override public Realmwright copy() { return new Realmwright(this); } } class RealmwrightEffect2 extends ContinuousEffectImpl { public RealmwrightEffect2() { super(Duration.WhileOnBattlefield, Outcome.Neutral); staticText = "Lands you control are the chosen type in addition to their other types"; } public RealmwrightEffect2(final RealmwrightEffect2 effect) { super(effect); } @Override public RealmwrightEffect2 copy() { return new RealmwrightEffect2(this); } @Override public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { Player you = game.getPlayer(source.getControllerId()); List<Permanent> lands = game.getBattlefield().getAllActivePermanents(new FilterControlledLandPermanent(), source.getControllerId(), game); String choice = (String) game.getState().getValue(source.getSourceId().toString() + ChooseBasicLandTypeEffect.VALUE_KEY); if (you != null && choice != null) { for (Permanent land : lands) { if (land != null) { switch (layer) { case TypeChangingEffects_4: if (sublayer == SubLayer.NA && !land.getSubtype(game).contains(choice)) { land.getSubtype(game).add(choice); } break; case AbilityAddingRemovingEffects_6: if (sublayer == SubLayer.NA) { boolean addAbility = true; if (choice.equals("Forest")) { for (Ability existingAbility : land.getAbilities()) { if (existingAbility instanceof GreenManaAbility) { addAbility = false; break; } } if (addAbility) { land.addAbility(new GreenManaAbility(), source.getSourceId(), game); } } if (choice.equals("Plains")) { for (Ability existingAbility : land.getAbilities()) { if (existingAbility instanceof WhiteManaAbility) { addAbility = false; break; } } if (addAbility) { land.addAbility(new WhiteManaAbility(), source.getSourceId(), game); } } if (choice.equals("Mountain")) { for (Ability existingAbility : land.getAbilities()) { if (existingAbility instanceof RedManaAbility) { addAbility = false; break; } } if (addAbility) { land.addAbility(new RedManaAbility(), source.getSourceId(), game); } } if (choice.equals("Island")) { for (Ability existingAbility : land.getAbilities()) { if (existingAbility instanceof BlueManaAbility) { addAbility = false; break; } } if (addAbility) { land.addAbility(new BlueManaAbility(), source.getSourceId(), game); } } if (choice.equals("Swamp")) { for (Ability existingAbility : land.getAbilities()) { if (existingAbility instanceof BlackManaAbility) { addAbility = false; break; } } if (addAbility) { land.addAbility(new BlackManaAbility(), source.getSourceId(), game); } } } break; } } } return true; } return false; } @Override public boolean apply(Game game, Ability source) { return false; } @Override public boolean hasLayer(Layer layer) { return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4; } }