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package mage.cards.s;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
import mage.abilities.effects.common.SacrificeEffect;
import mage.abilities.keyword.SwampwalkAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SuperType;
import mage.constants.TargetController;
import mage.filter.common.FilterCreatureCard;
import mage.filter.common.FilterCreaturePermanent;
import mage.target.common.TargetCardInYourGraveyard;
import java.util.UUID;
/**
*
* @author Loki
*/
public class SheoldredWhisperingOne extends CardImpl {
public SheoldredWhisperingOne (UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{B}{B}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add("Praetor");
this.power = new MageInt(6);
this.toughness = new MageInt(6);
// Swampwalk
this.addAbility(new SwampwalkAbility());
// At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
Ability ability = new BeginningOfUpkeepTriggeredAbility(new ReturnFromGraveyardToBattlefieldTargetEffect(false), TargetController.YOU, false);
ability.addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard("creature card from your graveyard")));
this.addAbility(ability);
// At the beginning of each opponent's upkeep, that player sacrifices a creature.
ability = new BeginningOfUpkeepTriggeredAbility(new SacrificeEffect(new FilterCreaturePermanent(), 1, "that player "), TargetController.OPPONENT, false);
this.addAbility(ability);
}
public SheoldredWhisperingOne (final SheoldredWhisperingOne card) {
super(card);
}
@Override
public SheoldredWhisperingOne copy() {
return new SheoldredWhisperingOne(this);
}
}