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package mage.cards.t;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.effects.common.ChoosePlayerEffect;
import mage.abilities.keyword.ProtectionAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.game.stack.StackObject;
/**
* Protection from a player is a new variant of the protection ability. It means
* the following: -- True-Name Nemesis can’t be the target of spells or
* abilities controlled by the chosen player. -- True-Name Nemesis can’t be
* enchanted by Auras or equipped by Equipment controlled by the chosen player.
* (The same is true for Fortifications controlled by the chosen player, if
* True-Name Nemesis becomes a land.) -- True-Name Nemesis can’t be blocked by
* creatures controlled by the chosen player. -- All damage that would be dealt
* to True-Name Nemesis by sources controlled by the chosen player is prevented.
* (The same is true for sources owned by the chosen player that don’t have
* controllers.)
*
* @author LevelX2
*/
public class TrueNameNemesis extends CardImpl {
public TrueNameNemesis(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{U}{U}");
this.subtype.add("Merfolk");
this.subtype.add("Rogue");
this.power = new MageInt(3);
this.toughness = new MageInt(1);
// As True-Name Nemesis enters the battlefield, choose a player.
this.addAbility(new AsEntersBattlefieldAbility(new ChoosePlayerEffect(Outcome.Protect)));
// True-Name Nemesis has protection from the chosen player.
this.addAbility(new ProtectionFromPlayerAbility());
}
public TrueNameNemesis(final TrueNameNemesis card) {
super(card);
}
@Override
public TrueNameNemesis copy() {
return new TrueNameNemesis(this);
}
}
class ProtectionFromPlayerAbility extends ProtectionAbility {
public ProtectionFromPlayerAbility() {
super(new FilterCard());
}
public ProtectionFromPlayerAbility(final ProtectionFromPlayerAbility ability) {
super(ability);
}
@Override
public ProtectionFromPlayerAbility copy() {
return new ProtectionFromPlayerAbility(this);
}
@Override
public String getRule() {
return "{this} has protection from the chosen player.";
}
@Override
public boolean canTarget(MageObject source, Game game) {
UUID playerId = (UUID) game.getState().getValue(this.getSourceId() + "_player");
if (playerId != null && source != null) {
if (source instanceof Permanent) {
return !((Permanent) source).getControllerId().equals(playerId);
}
if (source instanceof Spell) {
return !((Spell) source).getControllerId().equals(playerId);
}
if (source instanceof StackObject) {
return !((StackObject) source).getControllerId().equals(playerId);
}
if (source instanceof Card) { // e.g. for Vengeful Pharaoh
return !((Card) source).getOwnerId().equals(playerId);
}
}
return true;
}
}