/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.t; import java.util.UUID; import mage.MageInt; import mage.MageObject; import mage.abilities.common.AsEntersBattlefieldAbility; import mage.abilities.effects.common.ChoosePlayerEffect; import mage.abilities.keyword.ProtectionAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.FilterCard; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.stack.Spell; import mage.game.stack.StackObject; /** * Protection from a player is a new variant of the protection ability. It means * the following: -- True-Name Nemesis can’t be the target of spells or * abilities controlled by the chosen player. -- True-Name Nemesis can’t be * enchanted by Auras or equipped by Equipment controlled by the chosen player. * (The same is true for Fortifications controlled by the chosen player, if * True-Name Nemesis becomes a land.) -- True-Name Nemesis can’t be blocked by * creatures controlled by the chosen player. -- All damage that would be dealt * to True-Name Nemesis by sources controlled by the chosen player is prevented. * (The same is true for sources owned by the chosen player that don’t have * controllers.) * * @author LevelX2 */ public class TrueNameNemesis extends CardImpl { public TrueNameNemesis(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{U}{U}"); this.subtype.add("Merfolk"); this.subtype.add("Rogue"); this.power = new MageInt(3); this.toughness = new MageInt(1); // As True-Name Nemesis enters the battlefield, choose a player. this.addAbility(new AsEntersBattlefieldAbility(new ChoosePlayerEffect(Outcome.Protect))); // True-Name Nemesis has protection from the chosen player. this.addAbility(new ProtectionFromPlayerAbility()); } public TrueNameNemesis(final TrueNameNemesis card) { super(card); } @Override public TrueNameNemesis copy() { return new TrueNameNemesis(this); } } class ProtectionFromPlayerAbility extends ProtectionAbility { public ProtectionFromPlayerAbility() { super(new FilterCard()); } public ProtectionFromPlayerAbility(final ProtectionFromPlayerAbility ability) { super(ability); } @Override public ProtectionFromPlayerAbility copy() { return new ProtectionFromPlayerAbility(this); } @Override public String getRule() { return "{this} has protection from the chosen player."; } @Override public boolean canTarget(MageObject source, Game game) { UUID playerId = (UUID) game.getState().getValue(this.getSourceId() + "_player"); if (playerId != null && source != null) { if (source instanceof Permanent) { return !((Permanent) source).getControllerId().equals(playerId); } if (source instanceof Spell) { return !((Spell) source).getControllerId().equals(playerId); } if (source instanceof StackObject) { return !((StackObject) source).getControllerId().equals(playerId); } if (source instanceof Card) { // e.g. for Vengeful Pharaoh return !((Card) source).getOwnerId().equals(playerId); } } return true; } }