/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.b; import mage.abilities.Ability; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.continuous.LoseAbilityTargetEffect; import mage.abilities.effects.common.replacement.DealtDamageToCreatureBySourceDies; import mage.abilities.keyword.IndestructibleAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCreatureOrPlayer; import mage.target.targetpointer.FixedTarget; import mage.watchers.common.DamagedByWatcher; import java.util.UUID; /** * * @author fireshoes */ public class BurnFromWithin extends CardImpl { public BurnFromWithin(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{X}{R}"); // Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. this.getSpellAbility().addEffect(new BurnFromWithinEffect()); this.getSpellAbility().addTarget(new TargetCreatureOrPlayer()); // If that creature would die this turn, exile it instead. Effect effect = new DealtDamageToCreatureBySourceDies(this, Duration.EndOfTurn); effect.setText("If that creature would die this turn, exile it instead"); this.getSpellAbility().addEffect(effect); this.getSpellAbility().addWatcher(new DamagedByWatcher()); } public BurnFromWithin(final BurnFromWithin card) { super(card); } @Override public BurnFromWithin copy() { return new BurnFromWithin(this); } } class BurnFromWithinEffect extends OneShotEffect { public BurnFromWithinEffect() { super(Outcome.Benefit); this.staticText = "{this} deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn"; } public BurnFromWithinEffect(final BurnFromWithinEffect effect) { super(effect); } @Override public BurnFromWithinEffect copy() { return new BurnFromWithinEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Permanent creature = game.getPermanent(getTargetPointer().getFirst(game, source)); int amount = source.getManaCostsToPay().getX(); if (creature != null) { int damageDealt = creature.damage(amount, source.getSourceId(), game, false, true); if (damageDealt > 0) { ContinuousEffect effect = new LoseAbilityTargetEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn); effect.setTargetPointer(new FixedTarget(creature.getId())); game.addEffect(effect, source); } return true; } Player targetPlayer = game.getPlayer(this.getTargetPointer().getFirst(game, source)); if (targetPlayer != null) { targetPlayer.damage(amount, source.getSourceId(), game, false, true); return true; } } return false; } }