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package mage.cards.b;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.LoseAbilityTargetEffect;
import mage.abilities.effects.common.replacement.DealtDamageToCreatureBySourceDies;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;
import mage.target.targetpointer.FixedTarget;
import mage.watchers.common.DamagedByWatcher;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public class BurnFromWithin extends CardImpl {
public BurnFromWithin(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{X}{R}");
// Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn.
this.getSpellAbility().addEffect(new BurnFromWithinEffect());
this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
// If that creature would die this turn, exile it instead.
Effect effect = new DealtDamageToCreatureBySourceDies(this, Duration.EndOfTurn);
effect.setText("If that creature would die this turn, exile it instead");
this.getSpellAbility().addEffect(effect);
this.getSpellAbility().addWatcher(new DamagedByWatcher());
}
public BurnFromWithin(final BurnFromWithin card) {
super(card);
}
@Override
public BurnFromWithin copy() {
return new BurnFromWithin(this);
}
}
class BurnFromWithinEffect extends OneShotEffect {
public BurnFromWithinEffect() {
super(Outcome.Benefit);
this.staticText = "{this} deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn";
}
public BurnFromWithinEffect(final BurnFromWithinEffect effect) {
super(effect);
}
@Override
public BurnFromWithinEffect copy() {
return new BurnFromWithinEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Permanent creature = game.getPermanent(getTargetPointer().getFirst(game, source));
int amount = source.getManaCostsToPay().getX();
if (creature != null) {
int damageDealt = creature.damage(amount, source.getSourceId(), game, false, true);
if (damageDealt > 0) {
ContinuousEffect effect = new LoseAbilityTargetEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn);
effect.setTargetPointer(new FixedTarget(creature.getId()));
game.addEffect(effect, source);
}
return true;
}
Player targetPlayer = game.getPlayer(this.getTargetPointer().getFirst(game, source));
if (targetPlayer != null) {
targetPlayer.damage(amount, source.getSourceId(), game, false, true);
return true;
}
}
return false;
}
}