/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.d; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.CreateTokenEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.token.ZombieToken; import mage.players.Player; import java.util.Set; import java.util.UUID; /** * * @author LevelX2 */ public class DreadSummons extends CardImpl { public DreadSummons(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{X}{B}{B}"); // Each player puts the top X cards of his or her library into his or her graveyard. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token. getSpellAbility().addEffect(new DreadSummonsEffect()); } public DreadSummons(final DreadSummons card) { super(card); } @Override public DreadSummons copy() { return new DreadSummons(this); } } class DreadSummonsEffect extends OneShotEffect { public DreadSummonsEffect() { super(Outcome.PutCreatureInPlay); this.staticText = "Each player puts the top X cards of his or her library into his or her graveyard. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token"; } public DreadSummonsEffect(final DreadSummonsEffect effect) { super(effect); } @Override public DreadSummonsEffect copy() { return new DreadSummonsEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { int numberOfCards = source.getManaCostsToPay().getX(); if (numberOfCards > 0) { int numberOfCreatureCards = 0; for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { Set<Card> movedCards = player.moveCardsToGraveyardWithInfo(player.getLibrary().getTopCards(game, numberOfCards), source, game, Zone.LIBRARY); for (Card card : movedCards) { if (card.isCreature()) { numberOfCreatureCards++; } } } } if (numberOfCreatureCards > 0) { return new CreateTokenEffect(new ZombieToken(), numberOfCreatureCards, true, false).apply(game, source); } } return true; } return false; } }