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package mage.cards.f;
import mage.MageInt;
import mage.abilities.common.AttacksEachTurnStaticAbility;
import mage.abilities.common.BeginningOfCombatTriggeredAbility;
import mage.abilities.condition.common.FerociousCondition;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.ReturnToBattlefieldUnderOwnerControlSourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.TargetController;
import mage.constants.Zone;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class FlamewakePhoenix extends CardImpl {
public FlamewakePhoenix(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}{R}");
this.subtype.add("Phoenix");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Haste
this.addAbility(HasteAbility.getInstance());
// Flamewake Phoenix attacks each turn if able.
this.addAbility(new AttacksEachTurnStaticAbility());
// <i>Ferocious</i> - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.
this.addAbility(new ConditionalTriggeredAbility(
new BeginningOfCombatTriggeredAbility(
Zone.GRAVEYARD,
new DoIfCostPaid(new ReturnToBattlefieldUnderOwnerControlSourceEffect(), new ManaCostsImpl("{R")),
TargetController.YOU, false, false),
FerociousCondition.instance,
"<i>Ferocious</i> — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return {this} from your graveyard to the battlefield."
));
}
public FlamewakePhoenix(final FlamewakePhoenix card) {
super(card);
}
@Override
public FlamewakePhoenix copy() {
return new FlamewakePhoenix(this);
}
}