/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.v; import java.util.HashSet; import java.util.Set; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.combat.MustBeBlockedByTargetSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.combat.Combat; import mage.game.combat.CombatGroup; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCreaturePermanent; /** * * @author LevelX2 */ public class VortexElemental extends CardImpl { public VortexElemental(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{U}"); this.subtype.add("Elemental"); this.power = new MageInt(0); this.toughness = new MageInt(1); // {U}: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle their libraries. this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new VortexElementalEffect(), new ManaCostsImpl("{U}"))); // {3}{U}{U}: Target creature blocks Vortex Elemental this turn if able. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new MustBeBlockedByTargetSourceEffect(), new ManaCostsImpl("{3}{U}{U}")); ability.addTarget(new TargetCreaturePermanent()); this.addAbility(ability); } public VortexElemental(final VortexElemental card) { super(card); } @Override public VortexElemental copy() { return new VortexElemental(this); } } class VortexElementalEffect extends OneShotEffect { public VortexElementalEffect() { super(Outcome.Benefit); this.staticText = "Put {this} and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle their libraries"; } public VortexElementalEffect(final VortexElementalEffect effect) { super(effect); } @Override public VortexElementalEffect copy() { return new VortexElementalEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Combat combat = game.getState().getCombat(); Set<UUID> creaturesToReturn = new HashSet<>(); Set<UUID> playersToShuffle = new HashSet<>(); creaturesToReturn.add(source.getSourceId()); if (combat != null) { for(CombatGroup combatGroup: combat.getGroups()) { if (combatGroup.getAttackers().contains(source.getSourceId())) { creaturesToReturn.addAll(combatGroup.getBlockers()); } else if (combatGroup.getBlockers().contains(source.getSourceId())) { creaturesToReturn.addAll(combatGroup.getAttackers()); } } } for (UUID creatureId: creaturesToReturn) { Permanent creature = game.getPermanent(creatureId); if (creature != null) { playersToShuffle.add(creature.getControllerId()); creature.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true); } } for (UUID playerId: playersToShuffle){ Player player = game.getPlayer(playerId); if (player != null) { player.shuffleLibrary(source, game); } } return true; } return false; } }