/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.common.ExileFromGraveCost; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.ManacostVariableValue; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetCardInYourGraveyard; /** * * @author jeffwadsworth */ public class SkeletalScrying extends CardImpl { public SkeletalScrying(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{X}{B}"); // As an additional cost to cast Skeletal Scrying, exile X cards from your graveyard. Ability ability = new SimpleStaticAbility(Zone.ALL, new SkeletalScryingRuleEffect()); ability.setRuleAtTheTop(true); this.addAbility(ability); // You draw X cards and you lose X life. this.getSpellAbility().addEffect(new SkeletalScryingEffect(new ManacostVariableValue())); } public SkeletalScrying(final SkeletalScrying card) { super(card); } @Override public void adjustCosts(Ability ability, Game game) { int xValue = ability.getManaCostsToPay().getX(); if (xValue > 0) { ability.addCost(new ExileFromGraveCost(new TargetCardInYourGraveyard(xValue, xValue, new FilterCard("cards from your graveyard")))); } } @Override public SkeletalScrying copy() { return new SkeletalScrying(this); } } class SkeletalScryingRuleEffect extends OneShotEffect { public SkeletalScryingRuleEffect() { super(Outcome.Benefit); this.staticText = "As an additional cost to cast {this}, exile X cards from your graveyard"; } public SkeletalScryingRuleEffect(final SkeletalScryingRuleEffect effect) { super(effect); } @Override public SkeletalScryingRuleEffect copy() { return new SkeletalScryingRuleEffect(this); } @Override public boolean apply(Game game, Ability source) { return true; } } class SkeletalScryingEffect extends OneShotEffect { protected DynamicValue amount; public SkeletalScryingEffect(int amount) { this(new StaticValue(amount)); } public SkeletalScryingEffect(DynamicValue amount) { super(Outcome.Neutral); this.amount = amount.copy(); staticText = "You draw " + amount + " cards and you lose " + amount + " life"; } public SkeletalScryingEffect(final SkeletalScryingEffect effect) { super(effect); this.amount = effect.amount; } @Override public SkeletalScryingEffect copy() { return new SkeletalScryingEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if ( controller != null ) { controller.drawCards(amount.calculate(game, source, this), game); controller.loseLife(amount.calculate(game, source, this), game, false); return true; } return false; } }