/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.view;
import mage.game.Game;
import mage.game.combat.CombatGroup;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.io.Serializable;
import java.util.UUID;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class CombatGroupView implements Serializable {
private static final long serialVersionUID = 1L;
private final CardsView attackers = new CardsView();
private final CardsView blockers = new CardsView();
private String defenderName = "";
private final UUID defenderId;
public CombatGroupView(CombatGroup combatGroup, Game game) {
Player player = game.getPlayer(combatGroup.getDefenderId());
if (player != null) {
this.defenderName = player.getName();
}
else {
Permanent perm = game.getPermanent(combatGroup.getDefenderId());
if (perm != null) {
this.defenderName = perm.getName();
}
}
this.defenderId = combatGroup.getDefenderId();
for (UUID id: combatGroup.getAttackers()) {
Permanent attacker = game.getPermanent(id);
if (attacker != null) {
attackers.put(id, new PermanentView(attacker, game.getCard(attacker.getId()),null, game));
}
}
for (UUID id: combatGroup.getBlockerOrder()) {
Permanent blocker = game.getPermanent(id);
if (blocker != null) {
blockers.put(id, new PermanentView(blocker, game.getCard(blocker.getId()), null, game));
}
}
}
public String getDefenderName() {
return defenderName;
}
public CardsView getAttackers() {
return attackers;
}
public CardsView getBlockers() {
return blockers;
}
public UUID getDefenderId() {
return defenderId;
}
}