/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.view; import mage.game.Game; import mage.game.combat.CombatGroup; import mage.game.permanent.Permanent; import mage.players.Player; import java.io.Serializable; import java.util.UUID; /** * * @author BetaSteward_at_googlemail.com */ public class CombatGroupView implements Serializable { private static final long serialVersionUID = 1L; private final CardsView attackers = new CardsView(); private final CardsView blockers = new CardsView(); private String defenderName = ""; private final UUID defenderId; public CombatGroupView(CombatGroup combatGroup, Game game) { Player player = game.getPlayer(combatGroup.getDefenderId()); if (player != null) { this.defenderName = player.getName(); } else { Permanent perm = game.getPermanent(combatGroup.getDefenderId()); if (perm != null) { this.defenderName = perm.getName(); } } this.defenderId = combatGroup.getDefenderId(); for (UUID id: combatGroup.getAttackers()) { Permanent attacker = game.getPermanent(id); if (attacker != null) { attackers.put(id, new PermanentView(attacker, game.getCard(attacker.getId()),null, game)); } } for (UUID id: combatGroup.getBlockerOrder()) { Permanent blocker = game.getPermanent(id); if (blocker != null) { blockers.put(id, new PermanentView(blocker, game.getCard(blocker.getId()), null, game)); } } } public String getDefenderName() { return defenderName; } public CardsView getAttackers() { return attackers; } public CardsView getBlockers() { return blockers; } public UUID getDefenderId() { return defenderId; } }