/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.t; import java.util.UUID; import mage.MageInt; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.ContinuousRuleModifyingEffectImpl; import mage.abilities.effects.common.TapTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.PhaseStep; import mage.constants.TargetController; import mage.constants.WatcherScope; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.ColorPredicate; import mage.filter.predicate.permanent.ControllerPredicate; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.ZoneChangeEvent; import mage.game.permanent.Permanent; import mage.target.Target; import mage.target.common.TargetCreaturePermanent; import mage.watchers.Watcher; /** * * @author LevelX2 */ public class TidebinderMage extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("red or green creature an opponent controls"); static { filter.add(new ControllerPredicate(TargetController.OPPONENT)); filter.add(Predicates.or(new ColorPredicate(ObjectColor.RED), new ColorPredicate(ObjectColor.GREEN))); } public TidebinderMage(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{U}{U}"); this.subtype.add("Merfolk"); this.subtype.add("Wizard"); this.power = new MageInt(2); this.toughness = new MageInt(2); // When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. // That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage. Ability ability = new EntersBattlefieldTriggeredAbility(new TapTargetEffect(), false); ability.addEffect(new TidebinderMageEffect()); Target target = new TargetCreaturePermanent(filter); ability.addTarget(target); this.addAbility(ability, new TidebinderMageWatcher()); } public TidebinderMage(final TidebinderMage card) { super(card); } @Override public TidebinderMage copy() { return new TidebinderMage(this); } } class TidebinderMageEffect extends ContinuousRuleModifyingEffectImpl { public TidebinderMageEffect() { super(Duration.OneUse, Outcome.Detriment, false, false); this.staticText = "That creature doesn't untap during its controller's untap step for as long as you control {this}"; } public TidebinderMageEffect(final TidebinderMageEffect effect) { super(effect); } @Override public TidebinderMageEffect copy() { return new TidebinderMageEffect(this); } @Override public boolean apply(Game game, Ability source) { return false; } @Override public boolean applies(GameEvent event, Ability source, Game game) { // Source must be on the battlefield (it's neccessary to check here because if as response to the enter // the battlefield triggered ability the source dies (or will be exiled), then the ZONE_CHANGE or LOST_CONTROL // event will happen before this effect is applied ever) Permanent sourcePermanent = game.getPermanent(source.getSourceId()); if (sourcePermanent == null || !sourcePermanent.getControllerId().equals(source.getControllerId())) { discard(); return false; } if (event.getType() == GameEvent.EventType.LOST_CONTROL) { if (event.getTargetId().equals(source.getSourceId())) { discard(); return false; } } if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(source.getSourceId())) { ZoneChangeEvent zEvent = (ZoneChangeEvent)event; if (zEvent.getFromZone() == Zone.BATTLEFIELD) { discard(); return false; } } if (game.getTurn().getStepType() == PhaseStep.UNTAP && event.getType() == GameEvent.EventType.UNTAP) { if (event.getTargetId().equals(targetPointer.getFirst(game, source))) { Permanent permanent = game.getPermanent(event.getTargetId()); if (permanent != null && game.getActivePlayerId().equals(permanent.getControllerId())) { return true; } } } return false; } } class TidebinderMageWatcher extends Watcher { TidebinderMageWatcher () { super("ControlLost", WatcherScope.CARD); } TidebinderMageWatcher(TidebinderMageWatcher watcher) { super(watcher); } @Override public void watch(GameEvent event, Game game) { if (event.getType() == GameEvent.EventType.LOST_CONTROL && event.getPlayerId().equals(controllerId) && event.getTargetId().equals(sourceId)) { condition = true; game.replaceEvent(event); return; } if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(sourceId)) { ZoneChangeEvent zEvent = (ZoneChangeEvent)event; if (zEvent.getFromZone() == Zone.BATTLEFIELD) { condition = true; game.replaceEvent(event); } } } @Override public void reset() { //don't reset condition each turn - only when this leaves the battlefield } @Override public TidebinderMageWatcher copy() { return new TidebinderMageWatcher(this); } }