/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common.continuous; import java.util.Locale; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.effects.ContinuousEffectImpl; import mage.cards.Card; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.PhaseStep; import mage.constants.SubLayer; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.Target; /** * * @author BetaSteward_at_googlemail.com */ public class GainAbilityTargetEffect extends ContinuousEffectImpl { protected Ability ability; // shall a card gain the ability (otherwise permanent) private boolean onCard; // Duration until next phase step of player private PhaseStep durationPhaseStep = null; private UUID durationPlayerId; private boolean sameStep; public GainAbilityTargetEffect(Ability ability, Duration duration) { this(ability, duration, null); } public GainAbilityTargetEffect(Ability ability, Duration duration, String rule) { this(ability, duration, rule, false); } public GainAbilityTargetEffect(Ability ability, Duration duration, String rule, boolean onCard) { this(ability, duration, rule, onCard, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA); } public GainAbilityTargetEffect(Ability ability, Duration duration, String rule, boolean onCard, Layer layer, SubLayer subLayer) { super(duration, layer, subLayer, !ability.getEffects().isEmpty() ? ability.getEffects().get(0).getOutcome() : Outcome.AddAbility); this.ability = ability; staticText = rule; this.onCard = onCard; } public GainAbilityTargetEffect(final GainAbilityTargetEffect effect) { super(effect); this.ability = effect.ability.copy(); ability.newId(); // This is needed if the effect is copied e.g. by a clone so the ability can be added multiple times to permanents this.onCard = effect.onCard; this.durationPhaseStep = effect.durationPhaseStep; this.durationPlayerId = effect.durationPlayerId; this.sameStep = effect.sameStep; } /** * Used to set a duration to the next durationPhaseStep of the first * controller of the effect. * * @param phaseStep */ public void setDurationToPhase(PhaseStep phaseStep) { durationPhaseStep = phaseStep; } @Override public void init(Ability source, Game game) { super.init(source, game); if (durationPhaseStep != null) { durationPlayerId = source.getControllerId(); sameStep = true; } } @Override public boolean isInactive(Ability source, Game game) { if (super.isInactive(source, game)) { return true; } if (durationPhaseStep != null && durationPhaseStep == game.getPhase().getStep().getType()) { if (!sameStep && game.getActivePlayerId().equals(durationPlayerId) || game.getPlayer(durationPlayerId).hasReachedNextTurnAfterLeaving()) { return true; } } else { sameStep = false; } return false; } @Override public GainAbilityTargetEffect copy() { return new GainAbilityTargetEffect(this); } @Override public boolean apply(Game game, Ability source) { int affectedTargets = 0; if (onCard) { for (UUID cardId : targetPointer.getTargets(game, source)) { Card card = game.getCard(cardId); if (card != null) { game.getState().addOtherAbility(card, ability); affectedTargets++; } } if (duration == Duration.OneUse) { discard(); } } else { for (UUID permanentId : targetPointer.getTargets(game, source)) { Permanent permanent = game.getPermanentOrLKIBattlefield(permanentId); if (permanent != null) { permanent.addAbility(ability, source.getSourceId(), game, false); affectedTargets++; } } } if (duration == Duration.Custom && affectedTargets == 0) { this.discard(); } return affectedTargets > 0; } @Override public String getText(Mode mode) { if (staticText != null && !staticText.isEmpty()) { return staticText; } StringBuilder sb = new StringBuilder(); Target target = mode.getTargets().get(0); if (target.getMaxNumberOfTargets() == Integer.MAX_VALUE) { sb.append("any number of target ").append(target.getTargetName()).append(" gain "); } else if (target.getMaxNumberOfTargets() > 1) { if (target.getNumberOfTargets() < target.getMaxNumberOfTargets()) { sb.append("up to "); } sb.append(target.getMaxNumberOfTargets()).append(" target ").append(target.getTargetName()).append(" gain "); } else { if (!target.getTargetName().toUpperCase().startsWith("ANOTHER")) { sb.append("target "); } sb.append(target.getTargetName()).append(" gains "); } sb.append(ability.getRule()); if (durationPhaseStep != null) { sb.append(" until your next ").append(durationPhaseStep.toString().toLowerCase(Locale.ENGLISH)); } else if (!duration.toString().isEmpty()) { sb.append(' ').append(duration.toString()); } return sb.toString(); } }