/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.l; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.AttacksTriggeredAbility; import mage.abilities.costs.Cost; import mage.abilities.costs.common.PayEnergyCost; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.AdditionalCombatPhaseEffect; import mage.abilities.effects.common.UntapAllControllerEffect; import mage.abilities.effects.common.counter.GetEnergyCountersControllerEffect; import mage.abilities.keyword.DoubleStrikeAbility; import mage.abilities.keyword.HasteAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.counters.CounterType; import mage.filter.common.FilterControlledCreaturePermanent; import mage.game.Game; import mage.players.Player; /** * * @author fireshoes */ public class LightningRunner extends CardImpl { public LightningRunner(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}{R}"); this.subtype.add("Human"); this.subtype.add("Warrior"); this.power = new MageInt(2); this.toughness = new MageInt(2); // Double strike this.addAbility(DoubleStrikeAbility.getInstance()); // Haste this.addAbility(HasteAbility.getInstance()); // Whenever Lightning Runner attacks, you get {E}{E}, then you may pay {E}{E}{E}{E}{E}{E}{E}{E}. If you do, // untap all creatures you control and after this phase, there is an additional combat phase. this.addAbility(new AttacksTriggeredAbility(new LightningRunnerEffect(), false)); } public LightningRunner(final LightningRunner card) { super(card); } @Override public LightningRunner copy() { return new LightningRunner(this); } } class LightningRunnerEffect extends OneShotEffect { LightningRunnerEffect() { super(Outcome.Benefit); staticText = "you get {E}{E}, then you may pay {E}{E}{E}{E}{E}{E}{E}{E}. If you do, " + "untap all creatures you control and after this phase, there is an additional combat phase"; } LightningRunnerEffect(final LightningRunnerEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { new GetEnergyCountersControllerEffect(2).apply(game, source); if (controller.getCounters().getCount(CounterType.ENERGY) > 7) { Cost cost = new PayEnergyCost(8); if (controller.chooseUse(outcome, "Pay {E}{E}{E}{E}{E}{E}{E}{E} to use this? ", "Untap all creatures you control and after this phase, there is an additional combat phase.", "Yes", "No", source, game) && cost.pay(source, game, source.getSourceId(), source.getControllerId(), true)) { new UntapAllControllerEffect(new FilterControlledCreaturePermanent()).apply(game, source); new AdditionalCombatPhaseEffect().apply(game, source); } } return true; } return false; } @Override public LightningRunnerEffect copy() { return new LightningRunnerEffect(this); } }