/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.g; import mage.abilities.Ability; import mage.abilities.DelayedTriggeredAbility; import mage.abilities.SpecialAction; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect; import mage.abilities.effects.common.CreateSpecialActionEffect; import mage.abilities.effects.common.PreventDamageToTargetEffect; import mage.abilities.effects.common.RemoveSpecialActionEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCreatureOrPlayer; import java.util.UUID; /** * * @author MTGfan */ public class GuardianAngel extends CardImpl { public GuardianAngel(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{X}{W}"); // Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn. this.getSpellAbility().addEffect(new GuardianAngelEffect()); this.getSpellAbility().addTarget(new TargetCreatureOrPlayer()); } public GuardianAngel(final GuardianAngel card) { super(card); } @Override public GuardianAngel copy() { return new GuardianAngel(this); } } class GuardianAngelEffect extends OneShotEffect { public GuardianAngelEffect() { super(Outcome.Benefit); this.staticText = "Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn"; } public GuardianAngelEffect(final GuardianAngelEffect effect) { super(effect); } @Override public GuardianAngelEffect copy() { return new GuardianAngelEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { String targetName = ""; Player targetPlayer = game.getPlayer(getTargetPointer().getFirst(game, source)); if (targetPlayer == null) { Permanent targetPermanent = game.getPermanent(getTargetPointer().getFirst(game, source)); if (targetPermanent == null) { return true; } targetName = targetPermanent.getIdName(); } else { targetName = "player " + targetPlayer.getName(); } ContinuousEffect effect = new PreventDamageToTargetEffect(Duration.EndOfTurn, source.getManaCostsToPay().getX(), false); effect.setTargetPointer(getTargetPointer()); game.addEffect(effect, source); SpecialAction specialAction = new GuardianAngelAction(); specialAction.getEffects().get(0).setTargetPointer(getTargetPointer()); specialAction.getEffects().get(0).setText("Prevent the next 1 damage that would be dealt to target creature or player this turn (" + targetName + ")."); new CreateSpecialActionEffect(specialAction).apply(game, source); // Create a hidden delayed triggered ability to remove the special action at end of turn. new CreateDelayedTriggeredAbilityEffect(new GuardianAngelDelayedTriggeredAbility(specialAction.getId()), false).apply(game, source); return true; } return false; } } class GuardianAngelAction extends SpecialAction { GuardianAngelAction() { super(); this.addCost(new GenericManaCost(1)); this.addEffect(new PreventDamageToTargetEffect(Duration.EndOfTurn, 1)); } GuardianAngelAction(final GuardianAngelAction ability) { super(ability); } @Override public GuardianAngelAction copy() { return new GuardianAngelAction(this); } } class GuardianAngelDelayedTriggeredAbility extends DelayedTriggeredAbility { GuardianAngelDelayedTriggeredAbility(UUID specialActionId) { super(new RemoveSpecialActionEffect(specialActionId), Duration.OneUse); this.usesStack = false; this.setRuleVisible(false); } GuardianAngelDelayedTriggeredAbility(GuardianAngelDelayedTriggeredAbility ability) { super(ability); } @Override public GuardianAngelDelayedTriggeredAbility copy() { return new GuardianAngelDelayedTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.CLEANUP_STEP_PRE; } @Override public boolean checkTrigger(GameEvent event, Game game) { return true; } }