/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.players.Player; import mage.util.CardUtil; /** * * @author LevelX2 */ public class LookLibraryTopCardTargetPlayerEffect extends OneShotEffect { protected int amount; protected boolean putToGraveyard; public LookLibraryTopCardTargetPlayerEffect(int amount) { super(Outcome.Benefit); this.amount = amount; this.putToGraveyard = false; setText(); } public LookLibraryTopCardTargetPlayerEffect(int amount, boolean putToGraveyard) { super(Outcome.Benefit); this.amount = amount; this.putToGraveyard = putToGraveyard; setText(); } public LookLibraryTopCardTargetPlayerEffect() { this(1); } public LookLibraryTopCardTargetPlayerEffect(final LookLibraryTopCardTargetPlayerEffect effect) { super(effect); amount = effect.amount; putToGraveyard = effect.putToGraveyard; } @Override public LookLibraryTopCardTargetPlayerEffect copy() { return new LookLibraryTopCardTargetPlayerEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); Player targetPlayer = game.getPlayer(source.getFirstTarget()); MageObject sourceObject = game.getObject(source.getSourceId()); if (player != null && targetPlayer != null && sourceObject != null) { Cards cards = new CardsImpl(); cards.addAll(targetPlayer.getLibrary().getTopCards(game, amount)); player.lookAtCards(sourceObject.getIdName(), cards, game); if (putToGraveyard) { for (Card card : cards.getCards(game)) { if (player.chooseUse(outcome, "Do you wish to put card into the player's graveyard?", source, game)) { player.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, Zone.LIBRARY); } else { game.informPlayers(player.getLogName() + " puts the card back on top of the library."); } } } return true; } return false; } private void setText() { StringBuilder sb = new StringBuilder("look at the top "); if (amount > 1) { sb.append(CardUtil.numberToText(amount)); sb.append(" cards "); } else { sb.append(" card "); } sb.append("of target player's library"); if (putToGraveyard) { sb.append(". You may put "); if (amount > 1) { sb.append("those cards"); } else { sb.append("that card"); } sb.append(" into that player's graveyard"); } this.staticText = sb.toString(); } }