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package mage.cards.n;
import java.util.ArrayList;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.WatcherScope;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.players.Player;
import mage.watchers.Watcher;
/**
*
* @author anonymous
*/
public class NoRestForTheWicked extends CardImpl {
public NoRestForTheWicked(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{B}");
// Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new NoRestForTheWickedEffect(), new SacrificeSourceCost());
Watcher watcher = new NoRestForTheWickedWatcher();
addAbility(ability, watcher);
}
public NoRestForTheWicked(final NoRestForTheWicked card) {
super(card);
}
@Override
public NoRestForTheWicked copy() {
return new NoRestForTheWicked(this);
}
}
class NoRestForTheWickedEffect extends OneShotEffect {
NoRestForTheWickedEffect() {
super(Outcome.Sacrifice);
staticText = "Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn";
}
NoRestForTheWickedEffect(final NoRestForTheWickedEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
NoRestForTheWickedWatcher watcher = (NoRestForTheWickedWatcher) game.getState().getWatchers().get(NoRestForTheWickedWatcher.class.getSimpleName());
Player controller = game.getPlayer(source.getControllerId());
if (watcher != null && controller != null) {
Cards cardsToHand = new CardsImpl();
for (UUID cardId : watcher.cards) {
Card c = game.getCard(cardId);
if (c != null) {
if (game.getState().getZone(cardId) == Zone.GRAVEYARD
&& c.isCreature()
&& c.getOwnerId().equals(source.getControllerId())) {
cardsToHand.add(c);
}
}
}
controller.moveCards(cardsToHand, Zone.HAND, source, game);
return true;
}
return false;
}
@Override
public NoRestForTheWickedEffect copy() {
return new NoRestForTheWickedEffect(this);
}
}
class NoRestForTheWickedWatcher extends Watcher {
ArrayList<UUID> cards;
public NoRestForTheWickedWatcher() {
super(NoRestForTheWickedWatcher.class.getSimpleName(), WatcherScope.GAME);
this.cards = new ArrayList<>();
}
public NoRestForTheWickedWatcher(final NoRestForTheWickedWatcher watcher) {
super(watcher);
this.cards = new ArrayList<>();
this.cards.addAll(watcher.cards);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ZONE_CHANGE
&& ((ZoneChangeEvent) event).isDiesEvent()) {
//400.3 Intercept only the controller's events
cards.add(event.getTargetId());
}
}
@Override
public NoRestForTheWickedWatcher copy() {
return new NoRestForTheWickedWatcher(this);
}
@Override
public void reset() {
super.reset();
cards.clear();
}
}