/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.n; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.common.IsStepCondition; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.decorator.ConditionalActivatedAbility; import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect; import mage.abilities.effects.common.continuous.BoostSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.PhaseStep; import mage.constants.Zone; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterControlledPermanent; import mage.filter.predicate.mageobject.CardTypePredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetControlledPermanent; /** * * @author fireshoes */ public class NimDevourer extends CardImpl { private static final FilterControlledPermanent filter = new FilterControlledPermanent("artifact you control"); static { filter.add(new CardTypePredicate(CardType.ARTIFACT)); } public NimDevourer(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}{B}"); this.subtype.add("Zombie"); this.power = new MageInt(4); this.toughness = new MageInt(1); // Nim Devourer gets +1/+0 for each artifact you control. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(new PermanentsOnBattlefieldCount(filter), new StaticValue(0), Duration.WhileOnBattlefield))); // {B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate this ability only during your upkeep. Ability ability = new ConditionalActivatedAbility(Zone.GRAVEYARD, new ReturnSourceFromGraveyardToBattlefieldEffect(), new ManaCostsImpl("{B}{B}"), new IsStepCondition(PhaseStep.UPKEEP), null); ability.addEffect(new NimDevourerEffect()); this.addAbility(ability); } public NimDevourer(final NimDevourer card) { super(card); } @Override public NimDevourer copy() { return new NimDevourer(this); } } class NimDevourerEffect extends OneShotEffect { public NimDevourerEffect() { super(Outcome.Sacrifice); this.staticText = "then sacrifice a creature"; } public NimDevourerEffect(final NimDevourerEffect effect) { super(effect); } @Override public NimDevourerEffect copy() { return new NimDevourerEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player != null) { Target target = new TargetControlledPermanent(new FilterControlledCreaturePermanent()); if (target.canChoose(player.getId(), game) && player.choose(Outcome.Sacrifice, target, source.getSourceId(), game)) { Permanent permanent = game.getPermanent(target.getFirstTarget()); if (permanent != null) { return permanent.sacrifice(source.getSourceId(), game); } } } return false; } }