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package mage.cards.d;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ColoredManaCost;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.events.EntersTheBattlefieldEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetControlledPermanent;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class Dracoplasm extends CardImpl {
public Dracoplasm(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{U}{R}");
this.subtype.add("Shapeshifter");
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// Flying
this.addAbility(FlyingAbility.getInstance());
// As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.
this.addAbility(new SimpleStaticAbility(Zone.ALL, new DracoplasmEffect()));
// {R}: Dracoplasm gets +1/+0 until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn), new ColoredManaCost(ColoredManaSymbol.R)));
}
public Dracoplasm(final Dracoplasm card) {
super(card);
}
@Override
public Dracoplasm copy() {
return new Dracoplasm(this);
}
}
class DracoplasmEffect extends ReplacementEffectImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent();
static {
filter.add(new AnotherPredicate());
}
public DracoplasmEffect() {
super(Duration.EndOfGame, Outcome.BoostCreature);
this.staticText = "As {this} enters the battlefield, sacrifice any number of creatures. {this}'s power becomes the total power of those creatures and its toughness becomes their total toughness";
}
public DracoplasmEffect(final DracoplasmEffect effect) {
super(effect);
}
@Override
public DracoplasmEffect copy() {
return new DracoplasmEffect(this);
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return event.getTargetId().equals(source.getSourceId());
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent creature = ((EntersTheBattlefieldEvent) event).getTarget();
Player controller = game.getPlayer(source.getControllerId());
if (creature != null && controller != null) {
Target target = new TargetControlledPermanent(0, Integer.MAX_VALUE, filter, true);
if (!target.canChoose(source.getSourceId(), source.getControllerId(), game)) {
return false;
}
controller.chooseTarget(Outcome.Detriment, target, source, game);
if (!target.getTargets().isEmpty()) {
int power = 0;
int toughness = 0;
for (UUID targetId : target.getTargets()) {
Permanent targetCreature = game.getPermanent(targetId);
if (targetCreature != null && targetCreature.sacrifice(source.getSourceId(), game)) {
power += targetCreature.getPower().getValue();
toughness += targetCreature.getToughness().getValue();
}
}
ContinuousEffect effect = new SetPowerToughnessSourceEffect(power, toughness, Duration.Custom, SubLayer.SetPT_7b);
game.addEffect(effect, source);
}
}
return false;
}
}