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package mage.cards.h;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileSourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.token.HauntedAngelToken;
/**
*
* @author LoneFox
*
*/
public class HauntedAngel extends CardImpl {
public HauntedAngel(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}");
this.subtype.add("Angel");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Flying
this.addAbility(FlyingAbility.getInstance());
// When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.
Ability ability = new DiesTriggeredAbility(new ExileSourceEffect());
ability.addEffect(new HauntedAngelEffect());
this.addAbility(ability);
}
public HauntedAngel(final HauntedAngel card) {
super(card);
}
@Override
public HauntedAngel copy() {
return new HauntedAngel(this);
}
}
class HauntedAngelEffect extends OneShotEffect {
public HauntedAngelEffect() {
super(Outcome.Detriment);
staticText = "and each other player creates a 3/3 black Angel creature token with flying.";
}
public HauntedAngelEffect(HauntedAngelEffect copy) {
super(copy);
}
@Override
public HauntedAngelEffect copy() {
return new HauntedAngelEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
UUID controllerId = source.getControllerId();
HauntedAngelToken token = new HauntedAngelToken();
for (UUID playerId : game.getState().getPlayersInRange(controllerId, game)) {
if (!playerId.equals(controllerId)) {
token.putOntoBattlefield(1, game, source.getSourceId(), playerId);
}
}
return true;
}
}