/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.abilities.Ability; import mage.abilities.common.BeginningOfCombatTriggeredAbility; import mage.abilities.common.EntersBattlefieldAbility; import mage.abilities.condition.common.ModeChoiceSourceCondition; import mage.abilities.decorator.ConditionalTriggeredAbility; import mage.abilities.effects.common.ChooseModeEffect; import mage.abilities.effects.common.TapTargetEffect; import mage.abilities.effects.common.counter.AddCountersTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.TargetController; import mage.counters.CounterType; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.permanent.ControllerIdPredicate; import mage.game.Game; import mage.target.common.TargetControlledCreaturePermanent; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; /** * * @author LevelX2 */ public class CitadelSiege extends CardImpl { private final static String ruleTrigger1 = "&bull Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control."; private final static String ruleTrigger2 = "&bull Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls."; public CitadelSiege(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{W}{W}"); // As Citadel Siege enters the battlefield, choose Khans or Dragons. this.addAbility(new EntersBattlefieldAbility(new ChooseModeEffect("Khans or Dragons?","Khans", "Dragons"),null, "As {this} enters the battlefield, choose Khans or Dragons.","")); // * Khans - At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. Ability ability = new ConditionalTriggeredAbility( new BeginningOfCombatTriggeredAbility(new AddCountersTargetEffect(CounterType.P1P1.createInstance(2)), TargetController.YOU, false), new ModeChoiceSourceCondition("Khans"), ruleTrigger1); ability.addTarget(new TargetControlledCreaturePermanent()); this.addAbility(ability); // * Dragons - At the beginning of combat on each opponent's turn, tap target creature that player controls. ability = new ConditionalTriggeredAbility( new BeginningOfCombatTriggeredAbility(new TapTargetEffect(), TargetController.OPPONENT, false), new ModeChoiceSourceCondition("Dragons"), ruleTrigger2); ability.addTarget(new TargetCreaturePermanent()); this.addAbility(ability); } @Override public void adjustTargets(Ability ability, Game game) { if (this.getAbilities().contains(ability) && ability.getRule().startsWith("&bull Dragons")) { FilterCreaturePermanent filter = new FilterCreaturePermanent("creature that player controls"); filter.add(new ControllerIdPredicate(game.getCombat().getAttackerId())); ability.getTargets().clear(); ability.addTarget(new TargetCreaturePermanent(filter)); } } public CitadelSiege(final CitadelSiege card) { super(card); } @Override public CitadelSiege copy() { return new CitadelSiege(this); } }