/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.filter.FilterPermanent; import mage.game.Game; import mage.game.stack.StackObject; /** * @author BetaSteward_at_googlemail.com * */ public class ChooseNewTargetsTargetEffect extends OneShotEffect { private boolean forceChange; private boolean onlyOneTarget; private FilterPermanent filterNewTarget; public ChooseNewTargetsTargetEffect() { this(false, false); } public ChooseNewTargetsTargetEffect(boolean forceChange, boolean onlyOneTarget) { this(forceChange, onlyOneTarget, null); } /** * * @param forceChange forces the user to choose another target (only targets * with maxtargets = 1 supported) * @param onlyOneTarget only one target can be selected for the change * @param filterNewTarget restriction to the new target */ public ChooseNewTargetsTargetEffect(boolean forceChange, boolean onlyOneTarget, FilterPermanent filterNewTarget) { super(Outcome.Benefit); this.forceChange = forceChange; this.onlyOneTarget = onlyOneTarget; this.filterNewTarget = filterNewTarget; } public ChooseNewTargetsTargetEffect(final ChooseNewTargetsTargetEffect effect) { super(effect); this.forceChange = effect.forceChange; this.onlyOneTarget = effect.onlyOneTarget; this.filterNewTarget = effect.filterNewTarget; } @Override public boolean apply(Game game, Ability source) { StackObject stackObject = game.getStack().getStackObject(source.getFirstTarget()); if (stackObject != null) { return stackObject.chooseNewTargets(game, source.getControllerId(), forceChange, onlyOneTarget, filterNewTarget); } return false; } @Override public ChooseNewTargetsTargetEffect copy() { return new ChooseNewTargetsTargetEffect(this); } @Override public String getText(Mode mode) { if (staticText != null && !staticText.isEmpty()) { return staticText; } StringBuilder sb = new StringBuilder(); if (forceChange) { sb.append("change the target of target "); } else { sb.append("you may choose new targets for target "); } sb.append(mode.getTargets().get(0).getTargetName()); return sb.toString(); } }