/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common; import java.util.Set; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; import mage.util.CardUtil; /** * * @author LevelX */ public class RevealLibraryPutIntoHandEffect extends OneShotEffect { private DynamicValue amountCards; private FilterCard filter; private Zone zoneToPutRest; private boolean anyOrder; public RevealLibraryPutIntoHandEffect(int amountCards, FilterCard filter, Zone zoneToPutRest) { this(amountCards, filter, zoneToPutRest, true); } public RevealLibraryPutIntoHandEffect(int amountCards, FilterCard filter, Zone zoneToPutRest, boolean anyOrder) { this(new StaticValue(amountCards), filter, zoneToPutRest, anyOrder); } public RevealLibraryPutIntoHandEffect(DynamicValue amountCards, FilterCard filter, Zone zoneToPutRest, boolean anyOrder) { super(Outcome.DrawCard); this.amountCards = amountCards; this.filter = filter; this.zoneToPutRest = zoneToPutRest; this.anyOrder = anyOrder; this.staticText = setText(); } public RevealLibraryPutIntoHandEffect(final RevealLibraryPutIntoHandEffect effect) { super(effect); this.amountCards = effect.amountCards; this.filter = effect.filter; this.zoneToPutRest = effect.zoneToPutRest; this.anyOrder = effect.anyOrder; } @Override public RevealLibraryPutIntoHandEffect copy() { return new RevealLibraryPutIntoHandEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = game.getObject(source.getSourceId()); if (controller == null || sourceObject == null) { return false; } CardsImpl cards = new CardsImpl(); cards.addAll(controller.getLibrary().getTopCards(game, amountCards.calculate(game, source, this))); controller.revealCards(sourceObject.getIdName(), cards, game); Set<Card> cardsList = cards.getCards(game); Cards cardsToHand = new CardsImpl(); for (Card card : cardsList) { if (filter.match(card, game)) { cardsToHand.add(card); cards.remove(card); } } controller.moveCards(cardsToHand, Zone.HAND, source, game); switch (zoneToPutRest) { case LIBRARY: { controller.putCardsOnBottomOfLibrary(cards, game, source, anyOrder); break; } default: controller.moveCards(cards, zoneToPutRest, source, game); } return true; } private String setText() { StringBuilder sb = new StringBuilder("Reveal the top "); sb.append(CardUtil.numberToText(amountCards.toString())).append(" cards of your library. Put all "); sb.append(filter.getMessage()); sb.append(" revealed this way into your hand and the rest "); switch (zoneToPutRest) { case LIBRARY: { sb.append("on the bottom of your library"); if (anyOrder) { sb.append(" in any order"); } else { sb.append(" in a random order"); } break; } case GRAVEYARD: sb.append("into your graveyard"); } return sb.toString(); } }