/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.condition.common; import mage.abilities.Ability; import mage.constants.ComparisonType; import mage.abilities.condition.IntCompareCondition; import mage.game.Game; import mage.watchers.common.PlayerLostLifeWatcher; import java.util.UUID; /** * Describes condition when an opponent has lost an amount of life * * @author LevelX2 */ public class OpponentLostLifeCondition extends IntCompareCondition { public OpponentLostLifeCondition(ComparisonType type, int value) { super(type, value); } @Override protected int getInputValue(Game game, Ability source) { int maxLostLive = 0; PlayerLostLifeWatcher watcher = (PlayerLostLifeWatcher) game.getState().getWatchers().get(PlayerLostLifeWatcher.class.getSimpleName()); if (watcher != null) { for (UUID opponentId : game.getOpponents(source.getControllerId())) { int lostLive = watcher.getLiveLost(opponentId); if (lostLive > maxLostLive) { maxLostLive = lostLive; } } } return maxLostLive; } @Override public String toString() { StringBuilder sb = new StringBuilder("if an opponent lost "); switch (type) { case MORE_THAN: sb.append(value + 1).append(" or more life this turn "); break; case EQUAL_TO: sb.append(value).append(" life this turn "); break; case FEWER_THAN: sb.append(" less than ").append(value).append(" life this turn "); break; } return sb.toString(); } }