/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.d; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.common.continuous.BoostAllEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.StaticFilters; import mage.game.Game; import mage.game.permanent.Permanent; import java.util.UUID; /** * * @author brikr */ public class DralnusCrusade extends CardImpl { public DralnusCrusade(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{B}{R}"); // Goblin creatures get +1/+1. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostAllEffect(1, 1, Duration.WhileOnBattlefield, StaticFilters.FILTER_PERMANENT_CREATURE_GOBLINS, false))); // All Goblins are black and are Zombies in addition to their other creature types. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DralnusCrusadeEffect())); } public DralnusCrusade(final DralnusCrusade card) { super(card); } @Override public DralnusCrusade copy() { return new DralnusCrusade(this); } } class DralnusCrusadeEffect extends ContinuousEffectImpl { public DralnusCrusadeEffect() { super(Duration.WhileOnBattlefield, Outcome.Neutral); staticText = "All Goblins are black and are Zombies in addition to their other creature types"; } @Override public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { for (Permanent permanent : game.getState().getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE_GOBLINS, source.getControllerId(), source.getSourceId(), game)) { switch (layer) { case TypeChangingEffects_4: if (!permanent.hasSubtype("Zombie", game)) { permanent.getSubtype(game).add("Zombie"); } break; case ColorChangingEffects_5: permanent.getColor(game).setColor(ObjectColor.BLACK); break; } } return true; } public DralnusCrusadeEffect(final DralnusCrusadeEffect effect) { super(effect); } @Override public DralnusCrusadeEffect copy() { return new DralnusCrusadeEffect(this); } @Override public boolean apply(Game game, Ability source) { return false; } @Override public boolean hasLayer(Layer layer) { return layer == Layer.TypeChangingEffects_4 || layer == Layer.ColorChangingEffects_5; } }