/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package mage.abilities.common; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.target.targetpointer.FixedTarget; /** * * @author LevelX2 */ public class TurnedFaceUpSourceTriggeredAbility extends TriggeredAbilityImpl { private boolean setTargetPointer; public TurnedFaceUpSourceTriggeredAbility(Effect effect) { this(effect, false); } public TurnedFaceUpSourceTriggeredAbility(Effect effect, boolean setTargetPointer) { this(effect, setTargetPointer, false); } public TurnedFaceUpSourceTriggeredAbility(Effect effect, boolean setTargetPointer, boolean optional) { super(Zone.BATTLEFIELD, effect, optional); // has to be set so the ability triggers if card is turn faced up this.setWorksFaceDown(true); this.setTargetPointer = setTargetPointer; } public TurnedFaceUpSourceTriggeredAbility(final TurnedFaceUpSourceTriggeredAbility ability) { super(ability); this.setTargetPointer = ability.setTargetPointer; } @Override public TurnedFaceUpSourceTriggeredAbility copy() { return new TurnedFaceUpSourceTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.TURNEDFACEUP; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getTargetId().equals(this.getSourceId())) { if (setTargetPointer) { for (Effect effect: getEffects()) { effect.setTargetPointer(new FixedTarget(event.getTargetId())); } } return true; } return false; } @Override public String getRule() { return "When {this} is turned face up, " + super.getRule(); } }