/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common.counter; import java.io.Serializable; import java.util.HashMap; import java.util.HashSet; import java.util.Map; import java.util.Set; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.choices.Choice; import mage.choices.ChoiceImpl; import mage.constants.Outcome; import mage.counters.Counter; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetPermanentOrPlayerWithCounter; /** * @author nantuko */ public class ProliferateEffect extends OneShotEffect { public ProliferateEffect() { super(Outcome.Benefit); staticText = "Proliferate. <i>(You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)</i>"; } public ProliferateEffect(ProliferateEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller == null) { return false; } Target target = new TargetPermanentOrPlayerWithCounter(0, Integer.MAX_VALUE, true); Map<String, Serializable> options = new HashMap<>(); options.put("UI.right.btn.text", "Done"); controller.choose(Outcome.Benefit, target, source.getSourceId(), game, options); for (UUID chosen : target.getTargets()) { Permanent permanent = game.getPermanent(chosen); if (permanent != null) { if (!permanent.getCounters(game).isEmpty()) { if (permanent.getCounters(game).size() == 1) { for (Counter counter : permanent.getCounters(game).values()) { Counter newCounter = new Counter(counter.getName()); permanent.addCounters(newCounter, source, game); } } else { Choice choice = new ChoiceImpl(true); Set<String> choices = new HashSet<>(); for (Counter counter : permanent.getCounters(game).values()) { choices.add(counter.getName()); } choice.setChoices(choices); choice.setMessage("Choose a counter to proliferate (" + permanent.getIdName() + ')'); controller.choose(Outcome.Benefit, choice, game); for (Counter counter : permanent.getCounters(game).values()) { if (counter.getName().equals(choice.getChoice())) { Counter newCounter = new Counter(counter.getName()); permanent.addCounters(newCounter, source, game); break; } } } } } else { Player player = game.getPlayer(chosen); if (player != null) { if (!player.getCounters().isEmpty()) { if (player.getCounters().size() == 1) { for (Counter counter : player.getCounters().values()) { Counter newCounter = new Counter(counter.getName()); player.addCounters(newCounter, game); } } else { Choice choice = new ChoiceImpl(true); Set<String> choices = new HashSet<>(); for (Counter counter : player.getCounters().values()) { choices.add(counter.getName()); } choice.setChoices(choices); choice.setMessage("Choose a counter to proliferate (" + player.getLogName() + ')'); controller.choose(Outcome.Benefit, choice, game); for (Counter counter : player.getCounters().values()) { if (counter.getName().equals(choice.getChoice())) { Counter newCounter = new Counter(counter.getName()); player.addCounters(newCounter, game); break; } } } } } } } return true; } @Override public ProliferateEffect copy() { return new ProliferateEffect(this); } }