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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.cards.v;
import java.util.UUID;
import mage.ConditionalMana;
import mage.constants.CardType;
import mage.MageInt;
import mage.MageObject;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.ManaEffect;
import mage.abilities.mana.ActivatedManaAbilityImpl;
import mage.abilities.mana.builder.ConditionalManaBuilder;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.choices.ChoiceColor;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author jeffwadsworth
*/
public class VedalkenEngineer extends CardImpl {
public VedalkenEngineer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{U}");
this.subtype.add("Vedalken");
this.subtype.add("Artificer");
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {tap}: Add two mana of any one color to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.
this.addAbility(new VedalkenEngineerAbility(new TapSourceCost(), 2, new VedalkenEngineerManaBuilder()));
}
public VedalkenEngineer(final VedalkenEngineer card) {
super(card);
}
@Override
public VedalkenEngineer copy() {
return new VedalkenEngineer(this);
}
}
class VedalkenEngineerManaBuilder extends ConditionalManaBuilder {
@Override
public ConditionalMana build(Object... options) {
return new VedalkenEngineerConditionalMana(this.mana);
}
@Override
public String getRule() {
return "Spend this mana only to cast artifact spells or activate abilities of artifacts";
}
}
class VedalkenEngineerConditionalMana extends ConditionalMana {
public VedalkenEngineerConditionalMana(Mana mana) {
super(mana);
addCondition(new VedalkenEngineerManaCondition());
}
}
class VedalkenEngineerManaCondition implements Condition {
@Override
public boolean apply(Game game, Ability source) {
MageObject object = game.getObject(source.getSourceId());
if (object != null && object.isArtifact()) {
return true;
}
return false;
}
}
class VedalkenEngineerAbility extends ActivatedManaAbilityImpl {
public VedalkenEngineerAbility(Cost cost, int amount, ConditionalManaBuilder manaBuilder) {
super(Zone.BATTLEFIELD, new VedalkenEngineerEffect(amount, manaBuilder), cost);
this.netMana.add(new Mana(0,0,0,0,0,0, amount, 0));
}
public VedalkenEngineerAbility(final VedalkenEngineerAbility ability) {
super(ability);
}
@Override
public VedalkenEngineerAbility copy() {
return new VedalkenEngineerAbility(this);
}
}
class VedalkenEngineerEffect extends ManaEffect {
private final int amount;
private final ConditionalManaBuilder manaBuilder;
public VedalkenEngineerEffect(int amount, ConditionalManaBuilder manaBuilder) {
super();
this.amount = amount;
this.manaBuilder = manaBuilder;
staticText = "Add " + amount + " mana of any one color to your mana pool. " + manaBuilder.getRule();
}
public VedalkenEngineerEffect(final VedalkenEngineerEffect effect) {
super(effect);
this.amount = effect.amount;
this.manaBuilder = effect.manaBuilder;
}
@Override
public VedalkenEngineerEffect copy() {
return new VedalkenEngineerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
ChoiceColor choiceColor = new ChoiceColor(true);
while (!controller.choose(Outcome.Benefit, choiceColor, game)) {
if (!controller.canRespond()) {
return false;
}
}
Mana mana = choiceColor.getMana(amount);
Mana condMana = manaBuilder.setMana(mana, source, game).build();
checkToFirePossibleEvents(condMana, game, source);
controller.getManaPool().addMana(condMana, game, source);
return true;
}
@Override
public Mana getMana(Game game, Ability source) {
return null;
}
}