/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.y; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.SearchEffect; import mage.abilities.keyword.ForestwalkAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.CardsImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterLandCard; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.players.Player; import mage.target.TargetPlayer; import mage.target.common.TargetCardInLibrary; /** * * @author LoneFox */ public class YavimayaDryad extends CardImpl { private static final FilterLandCard filter = new FilterLandCard("a Forest card"); static { filter.add(new SubtypePredicate("Forest")); } public YavimayaDryad(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{G}{G}"); this.subtype.add("Dryad"); this.power = new MageInt(2); this.toughness = new MageInt(1); // Forestwalk this.addAbility(new ForestwalkAbility()); // When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library. Ability ability = new EntersBattlefieldTriggeredAbility(new YavimayaDryadEffect(new TargetCardInLibrary(filter)), true); ability.addTarget(new TargetPlayer()); this.addAbility(ability); } public YavimayaDryad(final YavimayaDryad card) { super(card); } @Override public YavimayaDryad copy() { return new YavimayaDryad(this); } } class YavimayaDryadEffect extends SearchEffect { public YavimayaDryadEffect(TargetCardInLibrary target) { super(target, Outcome.PutLandInPlay); staticText = "you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library"; } public YavimayaDryadEffect(final YavimayaDryadEffect effect) { super(effect); } @Override public YavimayaDryadEffect copy() { return new YavimayaDryadEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); Player targetPlayer = game.getPlayer(getTargetPointer().getFirst(game, source)); if (controller == null || targetPlayer == null) { return false; } if (controller.searchLibrary(target, game)) { if (!target.getTargets().isEmpty()) { targetPlayer.moveCards(new CardsImpl(target.getTargets()).getCards(game), Zone.BATTLEFIELD, source, game, true, false, false, null); } controller.shuffleLibrary(source, game); return true; } return false; } }