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package mage.cards.m;
import mage.MageInt;
import mage.abilities.Ability;
import mage.constants.ComparisonType;
import mage.abilities.common.ControlsPermanentsControllerTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.IsStepCondition;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalActivatedAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.DontUntapInControllersUntapStepSourceEffect;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.abilities.effects.common.UntapSourceEffect;
import mage.abilities.effects.common.combat.CantAttackUnlessDefenderControllsPermanent;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.filter.common.FilterAttackingCreature;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.AbilityPredicate;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public class Marjhan extends CardImpl {
private static final FilterAttackingCreature filter = new FilterAttackingCreature("attacking creature without flying");
static {
filter.add(Predicates.not(new AbilityPredicate(FlyingAbility.class)));
}
public Marjhan(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{U}{U}");
this.subtype.add("Serpent");
this.power = new MageInt(8);
this.toughness = new MageInt(8);
// Marjhan doesn't untap during your untap step.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DontUntapInControllersUntapStepSourceEffect()));
// {U}{U}, Sacrifice a creature: Untap Marjhan. Activate this ability only during your upkeep.
Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD,
new UntapSourceEffect(), new ManaCostsImpl("{U}{U}"), new IsStepCondition(PhaseStep.UPKEEP), null);
ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent()));
this.addAbility(ability);
// Marjhan can't attack unless defending player controls an Island.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantAttackUnlessDefenderControllsPermanent(new FilterLandPermanent("Island", "an Island"))));
// {U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(-1, 0, Duration.EndOfTurn), new ManaCostsImpl("{U}{U}"));
Effect effect = new DamageTargetEffect(1);
ability.addEffect(effect);
ability.addTarget(new TargetCreaturePermanent(filter));
this.addAbility(ability);
// When you control no Islands, sacrifice Marjhan.
this.addAbility(new ControlsPermanentsControllerTriggeredAbility(
new FilterLandPermanent("Island", "no Islands"), ComparisonType.EQUAL_TO, 0,
new SacrificeSourceEffect()));
}
public Marjhan(final Marjhan card) {
super(card);
}
@Override
public Marjhan copy() {
return new Marjhan(this);
}
}