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package mage.cards.f;
import mage.abilities.condition.common.MyTurnCondition;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.effects.keyword.ScryEffect;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.filter.common.FilterCreatureCard;
import mage.target.common.TargetCardInGraveyard;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class FatedReturn extends CardImpl {
public FatedReturn(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{4}{B}{B}{B}");
// Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2.
this.getSpellAbility().addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect());
this.getSpellAbility().addTarget(new TargetCardInGraveyard(new FilterCreatureCard("creature card from a graveyard")));
this.getSpellAbility().addEffect(new GainAbilityTargetEffect(IndestructibleAbility.getInstance(), Duration.Custom,
"It gains indestructible"));
this.getSpellAbility().addEffect(new ConditionalOneShotEffect(new ScryEffect(2), MyTurnCondition.instance,
"If it's your turn, scry 2 <i>(Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</i>"));
}
public FatedReturn(final FatedReturn card) {
super(card);
}
@Override
public FatedReturn copy() {
return new FatedReturn(this);
}
}