/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.*; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterCreatureCard; import mage.game.Game; import mage.players.Player; import mage.target.Target; import mage.target.TargetCard; import mage.target.common.TargetOpponent; import java.util.Set; import java.util.UUID; /** * * @author fenhl */ public class AnimalMagnetism extends CardImpl { public AnimalMagnetism(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{4}{G}"); // Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard. this.getSpellAbility().addEffect(new AnimalMagnetismEffect()); } public AnimalMagnetism(final AnimalMagnetism card) { super(card); } public AnimalMagnetism copy() { return new AnimalMagnetism(this); } } class AnimalMagnetismEffect extends OneShotEffect { public AnimalMagnetismEffect() { super(Outcome.Benefit); this.staticText = "Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard"; } public AnimalMagnetismEffect(final AnimalMagnetismEffect effect) { super(effect); } @Override public AnimalMagnetismEffect copy() { return new AnimalMagnetismEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = game.getObject(source.getSourceId()); if (sourceObject != null && controller != null) { Cards cards = new CardsImpl(); cards.addAll(controller.getLibrary().getTopCards(game, 5)); if (!cards.isEmpty()) { controller.revealCards(staticText, cards, game); Card cardToHand; if (cards.size() == 1) { cardToHand = cards.getRandom(game); } else { Player opponent; Set<UUID> opponents = game.getOpponents(controller.getId()); if (opponents.size() == 1) { opponent = game.getPlayer(opponents.iterator().next()); } else { Target target = new TargetOpponent(true); controller.chooseTarget(Outcome.Detriment, target, source, game); opponent = game.getPlayer(target.getFirstTarget()); } TargetCard target = new TargetCard(1, Zone.LIBRARY, new FilterCreatureCard()); opponent.chooseTarget(outcome, cards, target, source, game); cardToHand = game.getCard(target.getFirstTarget()); } if (cardToHand != null) { controller.moveCards(cardToHand, Zone.HAND, source, game); cards.remove(cardToHand); } controller.moveCards(cards, Zone.GRAVEYARD, source, game); } return true; } return false; } }