/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.l; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.DiesTriggeredAbility; import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.TransformAbility; import mage.abilities.keyword.VigilanceAbility; import mage.cards.u.UnhallowedCathar; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.Permanent; /** * * @author BetaSteward */ public class LoyalCathar extends CardImpl { public LoyalCathar(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{W}{W}"); this.subtype.add("Human"); this.subtype.add("Soldier"); this.transformable = true; this.secondSideCardClazz = UnhallowedCathar.class; this.power = new MageInt(2); this.toughness = new MageInt(2); this.addAbility(VigilanceAbility.getInstance()); // When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step. this.addAbility(new TransformAbility()); this.addAbility(new DiesTriggeredAbility(new LoyalCatharEffect())); } public LoyalCathar(final LoyalCathar card) { super(card); } @Override public LoyalCathar copy() { return new LoyalCathar(this); } } class LoyalCatharEffect extends OneShotEffect { private static final String effectText = "return it to the battlefield transformed under your control at the beginning of the next end step"; LoyalCatharEffect() { super(Outcome.Benefit); staticText = effectText; } LoyalCatharEffect(LoyalCatharEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { //create delayed triggered ability AtTheBeginOfNextEndStepDelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(new ReturnLoyalCatharEffect(source.getSourceId())); game.addDelayedTriggeredAbility(delayedAbility, source); return true; } @Override public LoyalCatharEffect copy() { return new LoyalCatharEffect(this); } } class ReturnLoyalCatharEffect extends OneShotEffect { private UUID cardId; public ReturnLoyalCatharEffect(UUID cardId) { super(Outcome.PutCardInPlay); this.cardId = cardId; this.staticText = "return it to the battlefield transformed under your control"; } public ReturnLoyalCatharEffect(final ReturnLoyalCatharEffect effect) { super(effect); this.cardId = effect.cardId; } @Override public ReturnLoyalCatharEffect copy() { return new ReturnLoyalCatharEffect(this); } @Override public boolean apply(Game game, Ability source) { Card card = game.getCard(cardId); if (card != null) { card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getSourceId(), source.getControllerId()); Permanent perm = game.getPermanent(cardId); if (perm != null && perm.isTransformable()) { perm.transform(game); return true; } } return false; } }