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package mage.cards.m;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.filter.predicate.other.OwnerIdPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCardInGraveyard;
import mage.target.common.TargetOpponent;
/**
*
* @author LevelX2
*/
public class MausoleumTurnkey extends CardImpl {
public MausoleumTurnkey(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
this.subtype.add("Ogre");
this.subtype.add("Rogue");
this.power = new MageInt(3);
this.toughness = new MageInt(2);
// When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand.
this.addAbility(new EntersBattlefieldTriggeredAbility(new MausoleumTurnkeyEffect(), false));
}
public MausoleumTurnkey(final MausoleumTurnkey card) {
super(card);
}
@Override
public MausoleumTurnkey copy() {
return new MausoleumTurnkey(this);
}
}
class MausoleumTurnkeyEffect extends OneShotEffect {
public MausoleumTurnkeyEffect() {
super(Outcome.Benefit);
this.staticText = "return target creature card of an opponent's choice from your graveyard to your hand";
}
public MausoleumTurnkeyEffect(final MausoleumTurnkeyEffect effect) {
super(effect);
}
@Override
public MausoleumTurnkeyEffect copy() {
return new MausoleumTurnkeyEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
UUID opponentId = null;
if (game.getOpponents(controller.getId()).size() > 1) {
Target target = new TargetOpponent(true);
if (controller.chooseTarget(outcome, target, source, game)) {
opponentId = target.getFirstTarget();
}
} else {
opponentId = game.getOpponents(controller.getId()).iterator().next();
}
if (opponentId != null) {
Player opponent = game.getPlayer(opponentId);
if (opponent != null) {
FilterCreatureCard filter = new FilterCreatureCard("creature card from " + controller.getLogName() + " graveyard");
filter.add(new OwnerIdPredicate(controller.getId()));
Target target = new TargetCardInGraveyard(filter);
opponent.chooseTarget(outcome, target, source, game);
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
controller.moveCards(card, Zone.HAND, source, game);
}
}
}
return true;
}
return false;
}
}