/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.m; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterCreatureCard; import mage.filter.predicate.other.OwnerIdPredicate; import mage.game.Game; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetCardInGraveyard; import mage.target.common.TargetOpponent; /** * * @author LevelX2 */ public class MausoleumTurnkey extends CardImpl { public MausoleumTurnkey(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}"); this.subtype.add("Ogre"); this.subtype.add("Rogue"); this.power = new MageInt(3); this.toughness = new MageInt(2); // When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand. this.addAbility(new EntersBattlefieldTriggeredAbility(new MausoleumTurnkeyEffect(), false)); } public MausoleumTurnkey(final MausoleumTurnkey card) { super(card); } @Override public MausoleumTurnkey copy() { return new MausoleumTurnkey(this); } } class MausoleumTurnkeyEffect extends OneShotEffect { public MausoleumTurnkeyEffect() { super(Outcome.Benefit); this.staticText = "return target creature card of an opponent's choice from your graveyard to your hand"; } public MausoleumTurnkeyEffect(final MausoleumTurnkeyEffect effect) { super(effect); } @Override public MausoleumTurnkeyEffect copy() { return new MausoleumTurnkeyEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { UUID opponentId = null; if (game.getOpponents(controller.getId()).size() > 1) { Target target = new TargetOpponent(true); if (controller.chooseTarget(outcome, target, source, game)) { opponentId = target.getFirstTarget(); } } else { opponentId = game.getOpponents(controller.getId()).iterator().next(); } if (opponentId != null) { Player opponent = game.getPlayer(opponentId); if (opponent != null) { FilterCreatureCard filter = new FilterCreatureCard("creature card from " + controller.getLogName() + " graveyard"); filter.add(new OwnerIdPredicate(controller.getId())); Target target = new TargetCardInGraveyard(filter); opponent.chooseTarget(outcome, target, source, game); Card card = game.getCard(target.getFirstTarget()); if (card != null) { controller.moveCards(card, Zone.HAND, source, game); } } } return true; } return false; } }