/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.f; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.Cost; import mage.abilities.costs.common.SacrificeTargetCost; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.continuous.GainAbilitySourceEffect; import mage.abilities.keyword.FlyingAbility; import mage.abilities.keyword.HasteAbility; import mage.abilities.keyword.IndestructibleAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.counters.CounterType; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.common.TargetControlledCreaturePermanent; import java.util.UUID; /** * * @author North */ public class FalkenrathAristocrat extends CardImpl { public FalkenrathAristocrat(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{B}{R}"); this.subtype.add("Vampire"); this.power = new MageInt(4); this.toughness = new MageInt(1); this.addAbility(FlyingAbility.getInstance()); this.addAbility(HasteAbility.getInstance()); // Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. // If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat. SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn), new SacrificeTargetCost(new TargetControlledCreaturePermanent())); ability.addEffect(new FalkenrathAristocratEffect()); this.addAbility(ability); } public FalkenrathAristocrat(final FalkenrathAristocrat card) { super(card); } @Override public FalkenrathAristocrat copy() { return new FalkenrathAristocrat(this); } } class FalkenrathAristocratEffect extends OneShotEffect { public FalkenrathAristocratEffect() { super(Outcome.BoostCreature); this.staticText = "If the sacrificed creature was a Human, put a +1/+1 counter on {this}"; } public FalkenrathAristocratEffect(final FalkenrathAristocratEffect effect) { super(effect); } @Override public FalkenrathAristocratEffect copy() { return new FalkenrathAristocratEffect(this); } @Override public boolean apply(Game game, Ability source) { for (Cost cost : source.getCosts()) { if (cost instanceof SacrificeTargetCost) { Permanent sacrificedCreature = ((SacrificeTargetCost) cost).getPermanents().get(0); Permanent sourceCreature = game.getPermanent(source.getSourceId()); if (sacrificedCreature.hasSubtype("Human", game) && sourceCreature != null) { sourceCreature.addCounters(CounterType.P1P1.createInstance(), source, game); return true; } } } return true; } }