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package mage.cards.d;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FirstTargetPointer;
import java.util.UUID;
/**
*
* @author LoneFox
*/
public class DeathMatch extends CardImpl {
private final UUID originalId;
public DeathMatch(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{B}");
// Whenever a creature enters the battlefield, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn.
// NOTE: The ability being optional is implemented in the subclass to give the choice to correct player.
Ability ability = new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new DeathMatchEffect(),
new FilterCreaturePermanent(), false, SetTargetPointer.PLAYER, "");
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
originalId = ability.getOriginalId();
}
@Override
public void adjustTargets(Ability ability, Game game) {
if(ability.getOriginalId().equals(originalId)) {
UUID controllerId = ability.getEffects().get(0).getTargetPointer().getFirst(game, ability);
if(controllerId != null) {
ability.getTargets().get(0).setTargetController(controllerId);
ability.getEffects().get(0).setTargetPointer(new FirstTargetPointer());
}
}
}
public DeathMatch(final DeathMatch card) {
super(card);
this.originalId = card.originalId;
}
@Override
public DeathMatch copy() {
return new DeathMatch(this);
}
}
class DeathMatchEffect extends OneShotEffect {
public DeathMatchEffect() {
super(Outcome.UnboostCreature);
staticText="that creature's controller may have target creature of his or her choice get -3/-3 until end of turn.";
}
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getTargets().get(0).getTargetController());
if(player != null) {
if(player.chooseUse(outcome, "Give targeted creature -3/-3 ?", source, game)) {
game.addEffect(new BoostTargetEffect(-3, -3, Duration.EndOfTurn), source);
}
return true;
}
return false;
}
public DeathMatchEffect(final DeathMatchEffect effect) {
super(effect);
}
public DeathMatchEffect copy() {
return new DeathMatchEffect(this);
}
}