/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SpellCastControllerTriggeredAbility; import mage.abilities.costs.common.SacrificeSourceCost; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.constants.Zone; import mage.counters.CounterType; import mage.filter.FilterCard; import mage.filter.FilterSpell; import mage.filter.predicate.mageobject.ColorPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.TargetCard; /** * * @author North */ public class ShrineOfPiercingVision extends CardImpl { private static final FilterSpell filter = new FilterSpell("a blue spell"); static { filter.add(new ColorPredicate(ObjectColor.BLUE)); } public ShrineOfPiercingVision(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{2}"); // At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision. this.addAbility(new BeginningOfUpkeepTriggeredAbility(new AddCountersSourceEffect(CounterType.CHARGE.createInstance()), TargetController.YOU, false)); this.addAbility(new SpellCastControllerTriggeredAbility(new AddCountersSourceEffect(CounterType.CHARGE.createInstance()), filter, false)); // {tap}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. // Put one of those cards into your hand and the rest on the bottom of your library in any order. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ShrineOfPiercingVisionEffect(), new TapSourceCost()); ability.addCost(new SacrificeSourceCost()); this.addAbility(ability); } public ShrineOfPiercingVision(final ShrineOfPiercingVision card) { super(card); } @Override public ShrineOfPiercingVision copy() { return new ShrineOfPiercingVision(this); } } class ShrineOfPiercingVisionEffect extends OneShotEffect { public ShrineOfPiercingVisionEffect() { super(Outcome.DrawCard); this.staticText = "Look at the top X cards of your library, where X is the number of charge counters on {this}. Put one of those cards into your hand and the rest on the bottom of your library in any order"; } public ShrineOfPiercingVisionEffect(final ShrineOfPiercingVisionEffect effect) { super(effect); } @Override public ShrineOfPiercingVisionEffect copy() { return new ShrineOfPiercingVisionEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); Permanent permanent = (Permanent) game.getLastKnownInformation(source.getSourceId(), Zone.BATTLEFIELD); if (player == null || permanent == null) { return false; } int count = permanent.getCounters(game).getCount(CounterType.CHARGE); Cards cards = new CardsImpl(); count = Math.min(player.getLibrary().size(), count); for (int i = 0; i < count; i++) { Card card = player.getLibrary().removeFromTop(game); if (card != null) { cards.add(card); } } player.lookAtCards("Shrine of Piercing Vision", cards, game); if (!cards.isEmpty()) { TargetCard target = new TargetCard(Zone.LIBRARY, new FilterCard("card to put into your hand")); if (player.choose(Outcome.DrawCard, cards, target, game)) { Card card = cards.get(target.getFirstTarget(), game); if (card != null) { cards.remove(card); card.moveToZone(Zone.HAND, source.getSourceId(), game, false); } } } player.putCardsOnBottomOfLibrary(cards, game, source, true); return true; } }