/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.t; import mage.constants.CardType; import mage.abilities.Ability; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.CreateTokenEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.Outcome; import mage.filter.FilterPermanent; import mage.filter.common.FilterCreaturePermanent; import mage.game.Game; import mage.game.permanent.token.SoldierToken; import mage.players.Player; import java.util.UUID; /** * @author nantuko */ public class TimelyReinforcements extends CardImpl { public TimelyReinforcements(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{W}"); // If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens. this.getSpellAbility().addEffect(new TimelyReinforcementsEffect()); } public TimelyReinforcements(final TimelyReinforcements card) { super(card); } @Override public TimelyReinforcements copy() { return new TimelyReinforcements(this); } } class TimelyReinforcementsEffect extends OneShotEffect { public TimelyReinforcementsEffect() { super(Outcome.Benefit); staticText = "If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens"; } public TimelyReinforcementsEffect(TimelyReinforcementsEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { boolean lessCreatures = false; boolean lessLife = false; FilterPermanent filter= new FilterCreaturePermanent(); int count = game.getBattlefield().countAll(filter, controller.getId(), game); for (UUID uuid : game.getOpponents(controller.getId())) { Player opponent = game.getPlayer(uuid); if (opponent != null) { if (opponent.getLife() > controller.getLife()) { lessLife = true; } if (game.getBattlefield().countAll(filter, uuid, game) > count) { lessCreatures = true; } } if ( lessLife && lessCreatures) { // no need to search further break; } } if (lessLife) { controller.gainLife(6, game); } if (lessCreatures) { Effect effect = new CreateTokenEffect(new SoldierToken(), 3); effect.apply(game, source); } return true; } return false; } @Override public TimelyReinforcementsEffect copy() { return new TimelyReinforcementsEffect(this); } }