/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.t; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.SacrificeOpponentsEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.common.FilterControlledCreaturePermanent; import mage.game.Game; import mage.players.Player; /** * * @author fireshoes */ public class TyrantsChoice extends CardImpl { public TyrantsChoice(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{1}{B}"); // Will of the council - Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life. this.getSpellAbility().addEffect(new TyrantsChoiceEffect()); } public TyrantsChoice(final TyrantsChoice card) { super(card); } @Override public TyrantsChoice copy() { return new TyrantsChoice(this); } } class TyrantsChoiceEffect extends OneShotEffect { TyrantsChoiceEffect() { super(Outcome.Benefit); this.staticText = "<i>Will of the council</i> - Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life"; } TyrantsChoiceEffect(final TyrantsChoiceEffect effect) { super(effect); } @Override public TyrantsChoiceEffect copy() { return new TyrantsChoiceEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { int deathCount = 0; int tortureCount = 0; for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { Player player = game.getPlayer(playerId); if (player != null) { if (player.chooseUse(Outcome.Sacrifice, "Choose death?", source, game)) { deathCount++; game.informPlayers(player.getLogName() + " has voted for death"); } else { tortureCount++; game.informPlayers(player.getLogName() + " has voted for torture"); } } } if (deathCount > tortureCount) { new SacrificeOpponentsEffect(new FilterControlledCreaturePermanent("a creature")).apply(game, source); } else { new TyrantsChoiceLoseLifeEffect().apply(game, source); } return true; } return false; } } class TyrantsChoiceLoseLifeEffect extends OneShotEffect { public TyrantsChoiceLoseLifeEffect() { super(Outcome.Damage); staticText = "Each opponent loses 2 life"; } public TyrantsChoiceLoseLifeEffect(final TyrantsChoiceLoseLifeEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { for (UUID opponentId : game.getOpponents(source.getControllerId())) { game.getPlayer(opponentId).loseLife(4, game, false); } return true; } @Override public TyrantsChoiceLoseLifeEffect copy() { return new TyrantsChoiceLoseLifeEffect(this); } }