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package mage.cards.d;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPermanent;
import mage.target.common.TargetLandPermanent;
import mage.target.common.TargetOpponent;
import java.util.UUID;
/**
*
* @author jeffwadsworth
*/
public class DemonicHordes extends CardImpl {
public DemonicHordes(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}{B}{B}");
this.subtype.add("Demon");
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// {tap}: Destroy target land.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DestroyTargetEffect(), new TapSourceCost());
ability.addTarget(new TargetPermanent(new FilterLandPermanent()));
this.addAbility(ability);
// At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new DemonicHordesEffect(new ManaCostsImpl("{B}{B}{B}")), TargetController.YOU, false));
}
public DemonicHordes(final DemonicHordes card) {
super(card);
}
@Override
public DemonicHordes copy() {
return new DemonicHordes(this);
}
}
class DemonicHordesEffect extends OneShotEffect {
protected Cost cost;
public DemonicHordesEffect(Cost cost) {
super(Outcome.Sacrifice);
this.cost = cost;
staticText = "unless you pay {B}{B}{B}, tap {this} and sacrifice a land of an opponent's choice";
}
public DemonicHordesEffect(final DemonicHordesEffect effect) {
super(effect);
this.cost = effect.cost.copy();
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent demonicHordes = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (controller != null && demonicHordes != null) {
StringBuilder sb = new StringBuilder(cost.getText()).append('?');
if (!sb.toString().toLowerCase().startsWith("exile ") && !sb.toString().toLowerCase().startsWith("return ")) {
sb.insert(0, "Pay ");
}
if (controller.chooseUse(Outcome.Benefit, sb.toString(), source, game)) {
cost.clearPaid();
if (cost.pay(source, game, source.getSourceId(), source.getControllerId(), false, null)) {
return true;
}
}
demonicHordes.tap(game);
Target choiceOpponent = new TargetOpponent();
choiceOpponent.setNotTarget(true);
FilterLandPermanent filterLand = new FilterLandPermanent();
filterLand.add(new ControllerIdPredicate(source.getControllerId()));
if (controller.choose(Outcome.Neutral, choiceOpponent, source.getSourceId(), game)) {
Player opponent = game.getPlayer(choiceOpponent.getFirstTarget());
if (opponent != null) {
Target chosenLand = new TargetLandPermanent(filterLand);
chosenLand.setNotTarget(true);
if (opponent.chooseTarget(Outcome.Sacrifice, chosenLand, source, game)) {
Permanent land = game.getPermanent(chosenLand.getFirstTarget());
if (land != null) {
land.sacrifice(source.getSourceId(), game);
}
}
}
return true;
}
}
return false;
}
@Override
public DemonicHordesEffect copy() {
return new DemonicHordesEffect(this);
}
}