/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common.continuous; import mage.abilities.Ability; import mage.abilities.effects.ContinuousEffectImpl; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.filter.FilterSpell; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.stack.Spell; import mage.game.stack.StackObject; import mage.players.Player; /** * * @author Styxo */ public class GainAbilityControlledSpellsEffect extends ContinuousEffectImpl { private final Ability ability; private final FilterSpell filter; public GainAbilityControlledSpellsEffect(Ability ability, FilterSpell filter) { super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility); this.ability = ability; this.filter = filter; staticText = filter.getMessage() + " you cast have " + ability.getRule(); } public GainAbilityControlledSpellsEffect(final GainAbilityControlledSpellsEffect effect) { super(effect); this.ability = effect.ability; this.filter = effect.filter; } @Override public GainAbilityControlledSpellsEffect copy() { return new GainAbilityControlledSpellsEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); Permanent permanent = game.getPermanent(source.getSourceId()); if (player != null && permanent != null) { for (StackObject stackObject : game.getStack()) { // only spells cast, so no copies of spells if ((stackObject instanceof Spell) && !stackObject.isCopy() && stackObject.getControllerId().equals(source.getControllerId())) { Spell spell = (Spell) stackObject; if (filter.match(spell, game)) { if (!spell.getAbilities().contains(ability)) { game.getState().addOtherAbility(spell.getCard(), ability); } } } } return true; } return false; } }