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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.abilities.effects.common.continuous;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author noxx
*/
public class BoostPairedEffect extends ContinuousEffectImpl {
private int power;
private int toughness;
public BoostPairedEffect(int power, int toughness, String rule) {
super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
this.power = power;
this.toughness = toughness;
staticText = rule;
}
public BoostPairedEffect(final BoostPairedEffect effect) {
super(effect);
power = effect.power;
toughness = effect.toughness;
}
@Override
public BoostPairedEffect copy() {
return new BoostPairedEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null && permanent.getPairedCard() != null) {
Permanent paired = permanent.getPairedCard().getPermanent(game);
if (paired != null) {
permanent.addPower(power);
permanent.addToughness(toughness);
paired.addPower(power);
paired.addToughness(toughness);
return true;
}
}
return false;
}
}