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package mage.cards.g;
import mage.MageInt;
import mage.abilities.common.DealsDamageToAPlayerTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.LoseLifeTargetEffect;
import mage.abilities.effects.common.UnlessPaysDelayedEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.PhaseStep;
import java.util.UUID;
/**
*
* @author LoneFox
*/
public class GlassAsp extends CardImpl {
public GlassAsp(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{G}{G}");
this.subtype.add("Snake");
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that step.
this.addAbility(new DealsDamageToAPlayerTriggeredAbility(new UnlessPaysDelayedEffect(
new ManaCostsImpl("{2}"), new LoseLifeTargetEffect(2), PhaseStep.DRAW, true,
"that player loses 2 life at the beginning of his or her next draw step unless he or she pays {2} before that draw step."),
false, true));
}
public GlassAsp(final GlassAsp card) {
super(card);
}
@Override
public GlassAsp copy() {
return new GlassAsp(this);
}
}