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package mage.cards.s;
import java.util.HashSet;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.SubLayer;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.util.CardUtil;
/**
*
* @author MarcoMarin / HCrescent
*/
public class Shapeshifter extends CardImpl {
public Shapeshifter(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{6}");
this.subtype.add("Shapeshifter");
this.power = new MageInt(0);
this.toughness = new MageInt(7);
// As Shapeshifter enters the battlefield, choose a number between 0 and 7.
this.addAbility(new AsEntersBattlefieldAbility(new ShapeshifterEffect()));
// At the beginning of your upkeep, you may choose a number between 0 and 7.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new ShapeshifterEffect(), TargetController.YOU, true));
// Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.
this.addAbility(new SimpleStaticAbility(Zone.ALL, new ShapeshifterContinuousEffect()));
}
public Shapeshifter(final Shapeshifter card) {
super(card);
}
@Override
public Shapeshifter copy() {
return new Shapeshifter(this);
}
}
class ShapeshifterEffect extends OneShotEffect {
public ShapeshifterEffect() {
super(Outcome.Benefit);
this.staticText = "Choose a number between 0 and 7.";
}
public ShapeshifterEffect(final ShapeshifterEffect effect) {
super(effect);
}
@Override
public ShapeshifterEffect copy() {
return new ShapeshifterEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player Controller = game.getPlayer(source.getControllerId());
MageObject mageObject = game.getPermanentEntering(source.getSourceId());
if (mageObject == null) {
mageObject = game.getPermanent(source.getSourceId());
}
if (Controller != null) {
Choice numberChoice = new ChoiceImpl();
numberChoice.setMessage("Choose a number beween 0 and 7");
HashSet<String> numbers = new HashSet<>();
for (int i = 0; i <= 7; i++) {
numbers.add(Integer.toString(i));
}
numberChoice.setChoices(numbers);
while (!Controller.choose(Outcome.Neutral, numberChoice, game)) {
if (!Controller.canRespond()) {
return false;
}
}
game.informPlayers("Shapeshifter, chosen number: [" + numberChoice.getChoice() + ']');
game.getState().setValue(source.getSourceId().toString() + "_Shapeshifter", numberChoice.getChoice());
if (mageObject instanceof Permanent) {
((Permanent) mageObject).addInfo("lastChosenNumber", CardUtil.addToolTipMarkTags("Last chosen number: " + numberChoice.getChoice()), game);
}
}
return false;
}
}
class ShapeshifterContinuousEffect extends ContinuousEffectImpl {
public ShapeshifterContinuousEffect() {
super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.CharacteristicDefining_7a, Outcome.BoostCreature);
staticText = "{this}'s power is equal to the last chosen number and its toughness is equal to 7 minus that number.";
}
public ShapeshifterContinuousEffect(final ShapeshifterContinuousEffect effect) {
super(effect);
}
@Override
public ShapeshifterContinuousEffect copy() {
return new ShapeshifterContinuousEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if(permanent!=null){
String lastChosen = (String) game.getState().getValue(source.getSourceId().toString() + "_Shapeshifter");
int lastChosenNumber = Integer.parseInt(lastChosen);
permanent.getPower().modifyBaseValue(lastChosenNumber);
permanent.getToughness().modifyBaseValue(7 - lastChosenNumber);
return true;
}
return false;
}
}