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package mage.cards.d;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.filter.predicate.other.OwnerIdPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInGraveyard;
import mage.target.common.TargetCardInOpponentsGraveyard;
import mage.target.common.TargetOpponent;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class DawnbreakReclaimer extends CardImpl {
public DawnbreakReclaimer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{W}{W}");
this.subtype.add("Angel");
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// Flying
this.addAbility(FlyingAbility.getInstance());
// At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard.
// You may return those cards to the battlefield under their owners' control.
this.addAbility(new BeginningOfEndStepTriggeredAbility(new DawnbreakReclaimerEffect(), TargetController.YOU, false));
}
public DawnbreakReclaimer(final DawnbreakReclaimer card) {
super(card);
}
@Override
public DawnbreakReclaimer copy() {
return new DawnbreakReclaimer(this);
}
}
class DawnbreakReclaimerEffect extends OneShotEffect {
public DawnbreakReclaimerEffect() {
super(Outcome.Detriment);
this.staticText = "choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control";
}
public DawnbreakReclaimerEffect(final DawnbreakReclaimerEffect effect) {
super(effect);
}
@Override
public DawnbreakReclaimerEffect copy() {
return new DawnbreakReclaimerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
/**
* 04.11.2015 If any opponent has a creature card in his or her
* graveyard as Dawnbreak Reclaimer’s ability resolves, then you must
* choose one of those cards. You can’t choose a different opponent with
* no creature cards in his or her graveyard to avoid returning one of
* those cards.
*
* 04.11.2015 If there are no creature cards in any opponent’s graveyard
* as Dawnbreak Reclaimer’s ability resolves, you’ll still have the
* option to return a creature card from your graveyard to the
* battlefield. You choose which opponent will choose a creature card in
* your graveyard.
*/
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (controller != null && sourceObject != null) {
TargetCardInOpponentsGraveyard targetOpponentGraveyard = new TargetCardInOpponentsGraveyard(new FilterCreatureCard("a creature card in an opponent's graveyard"));
Player opponent = null;
Card cardOpponentGraveyard = null;
if (targetOpponentGraveyard.canChoose(source.getSourceId(), source.getControllerId(), game)) {
controller.choose(Outcome.Detriment, targetOpponentGraveyard, source.getSourceId(), game);
cardOpponentGraveyard = game.getCard(targetOpponentGraveyard.getFirstTarget());
if (cardOpponentGraveyard != null) {
opponent = game.getPlayer(cardOpponentGraveyard.getOwnerId());
game.informPlayers(sourceObject.getLogName() + ": " + controller.getLogName() + " has chosen " + cardOpponentGraveyard.getIdName() + " of " + opponent.getLogName());
}
}
if (opponent == null) {
// if no card from opponent was available controller has to chose an opponent to select a creature card in controllers graveyard
TargetOpponent targetOpponent = new TargetOpponent(true);
controller.choose(outcome, targetOpponent, source.getSourceId(), game);
opponent = game.getPlayer(targetOpponent.getFirstTarget());
if (opponent != null) {
game.informPlayers(sourceObject.getLogName() + ": " + controller.getLogName() + " has chosen " + opponent.getLogName() + " to select a creature card from his or her graveyard");
}
}
if (opponent != null) {
FilterCreatureCard filter = new FilterCreatureCard("a creature card in " + controller.getName() + "'s the graveyard");
filter.add(new OwnerIdPredicate(controller.getId()));
TargetCardInGraveyard targetControllerGaveyard = new TargetCardInGraveyard(filter);
targetControllerGaveyard.setNotTarget(true);
Card controllerCreatureCard = null;
if (targetControllerGaveyard.canChoose(source.getSourceId(), opponent.getId(), game)
&& opponent.choose(outcome, targetControllerGaveyard, source.getSourceId(), game)) {
controllerCreatureCard = game.getCard(targetControllerGaveyard.getFirstTarget());
if (controllerCreatureCard != null) {
game.informPlayers(sourceObject.getLogName() + ": " + opponent.getLogName() + " has chosen " + controllerCreatureCard.getIdName() + " of " + controller.getLogName());
}
}
Set<Card> cards = new HashSet<>();
if (cardOpponentGraveyard != null) {
cards.add(cardOpponentGraveyard);
}
if (controllerCreatureCard != null) {
cards.add(controllerCreatureCard);
}
if (!cards.isEmpty()) {
if (controller.chooseUse(
outcome,
"Return those cards to the battlefield under their owners' control?",
"Opponent's creature card: " + (cardOpponentGraveyard == null ? "none" : cardOpponentGraveyard.getLogName()) + ", your creature card: " + (controllerCreatureCard == null ? "none" : controllerCreatureCard.getLogName()),
null,
null,
source,
game)) {
controller.moveCards(cards, Zone.BATTLEFIELD, source, game, false, false, true, null);
}
}
}
return true;
}
return false;
}
}