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package mage.cards.p;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.CounterPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author fireshoes
*/
public class PatronOfTheValiant extends CardImpl {
public PatronOfTheValiant(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{W}{W}");
this.subtype.add("Angel");
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Flying
this.addAbility(FlyingAbility.getInstance());
// When Patron of the Valiant enters the battlefield, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
this.addAbility(new EntersBattlefieldTriggeredAbility(new PatronOfTheValiantEffect()));
}
public PatronOfTheValiant(final PatronOfTheValiant card) {
super(card);
}
@Override
public PatronOfTheValiant copy() {
return new PatronOfTheValiant(this);
}
}
class PatronOfTheValiantEffect extends OneShotEffect {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
static {
filter.add(new CounterPredicate(CounterType.P1P1));
}
public PatronOfTheValiantEffect() {
super(Outcome.Benefit);
this.staticText = "put a +1/+1 counter on each creature you control with a +1/+1 counter on it.";
}
public PatronOfTheValiantEffect(final PatronOfTheValiantEffect effect) {
super(effect);
}
@Override
public PatronOfTheValiantEffect copy() {
return new PatronOfTheValiantEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (controller != null && sourceObject != null) {
for(Permanent permanent: game.getState().getBattlefield().getAllActivePermanents(filter , controller.getId(), game)) {
permanent.addCounters(CounterType.P1P1.createInstance(), source, game);
game.informPlayers(sourceObject.getName() + ": Put a +1/+1 counter on " + permanent.getLogName());
}
}
return true;
}
}