/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.keyword; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.ActivatedAbilityImpl; import mage.abilities.costs.Cost; import mage.abilities.costs.common.ExileSourceFromGraveCost; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.constants.Outcome; import mage.constants.TimingRule; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.token.EmptyToken; import mage.players.Player; import mage.util.CardUtil; /** * * @author LevelX2 */ public class EmbalmAbility extends ActivatedAbilityImpl { private String rule; public EmbalmAbility(Cost cost, Card card) { super(Zone.GRAVEYARD, new EmbalmEffect(), cost); addCost(new ExileSourceFromGraveCost()); this.rule = setRule(cost, card); this.timing = TimingRule.SORCERY; setRule(cost, card); } public EmbalmAbility(final EmbalmAbility ability) { super(ability); this.rule = ability.rule; } @Override public EmbalmAbility copy() { return new EmbalmAbility(this); } @Override public String getRule() { return rule; } private String setRule(Cost cost, Card card) { StringBuilder sb = new StringBuilder("Embalm ").append(cost.getText()); sb.append(" <i>(").append(cost.getText()); sb.append(", Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie "); for (String subtype : card.getSubtype(null)) { sb.append(subtype).append(" "); } sb.append(" with no mana cost. Embalm only as a sorcery.)</i>"); return sb.toString(); } } class EmbalmEffect extends OneShotEffect { public EmbalmEffect() { super(Outcome.PutCreatureInPlay); } public EmbalmEffect(final EmbalmEffect effect) { super(effect); } @Override public EmbalmEffect copy() { return new EmbalmEffect(this); } @Override public boolean apply(Game game, Ability source) { Card card = game.getCard(source.getSourceId()); Player controller = game.getPlayer(source.getControllerId()); if (controller != null && card != null) { EmptyToken token = new EmptyToken(); CardUtil.copyTo(token).from(card); // needed so that entersBattlefied triggered abilities see the attributes (e.g. Master Biomancer) token.getColor(game).setColor(ObjectColor.WHITE); if (!token.getSubtype(game).contains("Zombie")) { token.getSubtype(game).add(0, "Zombie"); } token.getManaCost().clear(); game.fireEvent(GameEvent.getEvent(GameEvent.EventType.EMBALMED_CREATURE, token.getId(), source.getSourceId(), controller.getId())); token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId(), false, false, null); // Probably it makes sense to remove also the Embalm ability (it's not shown on the token cards). // Also it can never get active or? But it's not mentioned in the reminder text. return true; } return false; } }